From article: In the 32-bit Windows world, each application has its own “virtual” 4GB memory space. (This means that each application functions as if it has a flat 4GB of memory, and the system's memory manager keeps track of memory mapping, which applications are using which memory, page file management, and so on.) This 4GB space is evenly divided into two parts, with 2GB dedicated for kernel usage, and 2GB left for application usage. Each application gets its own 2GB, but all applications have to share the same 2GB kernel space. So this would imply there is no memroy limit at all? If I run 2 memory-hungry apps (like Photoshop and Rhino 3D) then I can effecivelly put 8GB + 2GB(kernel memory) = 10GB memory total? Or 2GB(Kernel) + 2GB (Photoshop) +2GB (Rhino) = 6GB??