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Showing content with the highest reputation on 02/03/2021 in all areas

  1. February 2021. This is a continuation of this thread which was originally to discuss the use of Flash, Shockwave, and Java on Windows XP. Flash and Shockwave are now discontinued by Adobe, and the former has been disabled in current browser systems. Current Java 8 versions are no longer compatible with XP, and many later older versions which will run on XP have to be installed manually as the installer is incompatible. This thread is to discuss the problems of keeping these technologies alive on XP systems. For the replay of .SWF files, the standalone "projector" Flash player is still available from Adobe - https://www.adobe.com/support/flashplayer/debug_downloads.html#fp10 Wayback Machine archived Flash links Archive of all Flash versions - https://web.archive.org/web/20200630185339/https://helpx.adobe.com/flash-player/kb/archived-flash-player-versions.html Flash 32.0.0.371 archive (the last version without the January 2021 disabling time-bomb) - https://web.archive.org/web/20200630185943/https://fpdownload.macromedia.com/pub/flashplayer/installers/archive/fp_32.0.0.371_archive.zip This compressed archive contains all versions of 32.0.0.371, and is a 387 MB file. Java Links Java 8 Update 151 is the last that will install on Windows XP without any modification work - https://www.filepuma.com/download/java_runtime_environment_32bit_8.0.1510.12-16905/ The last version which works (but does not install) on XP without any file substitutions is Java 8 Update 241 - https://javadl.oracle.com/webapps/download/GetFile/1.8.0_241-b07/1f5b5a70bf22433b84d0e960903adac8/windows-i586/jre-8u241-windows-i586.tar.gz If Java is not already on the system, Update 151 will need to be installed first using its installer. Then the files from Update 241 will need to be extracted from the compressed archive above, and the 152 files replaced with the 241 files, and the registry edited to reflect this, as detailed in the thread.
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  2. Block JavaScript from adobedtm.com and see if there's anything missing.
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  3. There was an addition to the firewall API that allows newer versions of simplewall to run. But it turns out many of the other functions in the file are outdated which made it not function properly so no release for that yet. I also made modified versions of dbghelp/dbgcore which can be used for newer applications like Code::Blocks that need them in their program folders. And then there's still the issue of ntoskrnl blocking modified ntdll and win32k. I seem to have detected the functions responsible for the checks of the image hashes (which will also be good for 7, 8.x and possibly even 10) but have yet to attempt a patch as I'm still quite busy.
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  4. Update USB_FORMAT-57 and UEFI_MULTI-57 plus the Addon-agFM files Download: from GitHub USB_FORMAT-57 and UEFI_MULTI-57 Download File E = Encrypted Password = bootwimb Manual: VHD_WIMBOOT.pdf and Win10_Install.pdf - Update UEFI Grub2 - latest 2021-02-02 - Update UEFI Grub4dos (= Grub4efi Or G4E) - grub4dos-for_UEFI-2021-01-31.7z - Update Grub4dos - grub4dos-0.4.6a-2021-01-27.7z
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  5. JFYI I was able to run Puppy Linux slacko64-7.0 from a folder on the root of U-BOOT partition. Procedure: Create Slacko64-7.0 folder on the root of U-BOOT partition. Download the ISO and extract to that folder, as a bare minimum only following files are required: fdrv_slacko64_7.0.sfs, initrd.gz, puppy_slacko64_7.0.sfs, vmlinuz and zdrv_slacko64_7.0.sfs (332 MB in total). This are the menu entries I used: For a folder (Slacko64-7.0) on the root of U-BOOT (FAT-32) partition on USB device Default KBD is en-US but can be changed on first boot; pkeys=es is a sample to set my Spanish KBD, delete it if unneeded. MBR grub4dos iftitle [if exist (hd0,0)/Slacko64-7.0/puppy_slacko64_7.0.sfs] Puppy Linux Slacko64-7.0 - (hd0,0)/Slacko64-7.0 kernel /Slacko64-7.0/vmlinuz pmedia=usbflash pdrv=U-BOOT psubdir=/Slacko64-7.0 pkeys=es pfix=fsck,fsckp initrd /Slacko64-7.0/initrd.gz Grub 2 menuentry "Puppy slacko64 7.0" { echo "Loading vmlinuz" linux /Slacko64-7.0/vmlinuz pmedia=usbflash pdrv=U-BOOT psubdir=/Slacko64-7.0 pkeys=es pfix=fsck,fsckp echo "Loading initrd.gz" initrd /Slacko64-7.0/initrd.gz } On first boot you are able to edit your settings, connect to your LAN, etc. when you turn off the OS you have the option to create a persistence file, if using default settings it will be slacko64save.4fs file, located into Slacko64-7.0 folder. NOTE: Every time you close the OS you are allow to save changes or not as you prefer. alacran
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  6. The latest I think it's 372.70 but I'm using 372.54 with a gtx 1060 3gb and got it from the manufacturers website (asus) Didn't have enough time to play a lot of games but in minecraft and euro truck simulator 2 there are no problems (I don't think these games use directx so that's why they work well) There are known issues with directx games in terms of performance Also what motherboard are you using?
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  7. I use Vista in a VM, so the host hardware doesn't matter so much (it runs fine on my i5-6700K this way). If I want to use it on real hardware, I have a 2.8 GHz P4 and a Dell Latitude D630 I can install it on, as well as numerous other machines. If there were an easy way to patch it so it runs trouble-free on newer hardware, that would be neat, if only so I can do it "because I can". c
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