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Posted
6 hours ago, NotHereToPlayGames said:
8 hours ago, adata said:

Map is not loading https://odjazdowykrakow.pl/mapa

There is no map in Chrome v140

... But it loads OK in r3dfox-140.0.4

D9LE2Q8.png

so this isn't, probably, a site issue ;) ... Do note that this service embeds "maps" from the 

https://openmaptiles.org/

https://www.openstreetmap.org

projects and for the maps to display correctly in a browser, it has to have WebGL (1 or 2) support enabled (and I remember from his 360EE days that NHTPG has a tendency to disable WebGL in his browsers :P ) ...

If your NM28/St52 copy has WebGL support enabled (check in about:support -> graphics), then the most probable reason the Krakow map doesn't load is UXP's Javascript-related shortcomings :( ; in a slightly older (not current) NM28 build, BrowserConsole reports a TypeError

qpaFL33.png

Posted (edited)

For the record, WebGL is (and always has been) *ENABLED* on my profiles.

MSFN Membership (at the time) "hype and propaganda" and "overly-paranoid" had it disabled in the uploaded/shared 360Chrome config.

Only to later be ENABLED because most "this web site doesn't work" were dang near always tied to WebGL.

ie, I eventually started IGNORING the "overly-paranoid".    :)

Edited by NotHereToPlayGames
Posted (edited)

I can report that on my end (Serpent 52 and Chrome v140 on Win10) that various WebGL web sites *DO* work on my Intel i7-4770 but do *NOT* work (same exact Windows install, same exact browser profile) on my Intel Core2 Quad Q6700.

On my i7-4770, it *seems to be* tied to having five monitors and Serpent 52 has to be forced to use what about:support labels as #2 (by disabling #1 in Device Manager).

So HARDWARE *does* dictate whether the map will load or not!

 

 

Edited by NotHereToPlayGames
Posted (edited)
4 hours ago, NotHereToPlayGames said:

that various WebGL web sites *DO* work on my Intel i7-4770 but do *NOT* work (same exact Windows install, same exact browser profile) on my Intel Core2 Quad Q6700.

I fail to see how this is a CPU-related issue (but, please, someone correct me if you have concrete technical details that prove the opposite); I disabled WASM in my browser, but the Krakow map still loaded fine; unless each one of the cited CPUs (Intel i7-4770 vs Intel Core2 Quad Q6700) comes with an embedded iGPU, so it may well be an iGPU "issue" on your case; FTR, the laptop my screengrab was taken on comes with an Intel Core2 Duo T5250 @1.50GHz CPU (Merom), with a Mobile Intel 965 Express Chipset Family iGPU, both pieces of junk by today's standards...

@adata has failed to provide any detail about their H/W, or even browser build, other than the info under their avatar that they're running XP SP2 x64; as I've hinted already, if at least WebGL 1 is functional in their UXP browser (and other WebGL-based sites load OK), this is likely a JS issue...

I no more use UXP as my main platform on Vista SP2 32-bit, so I'm not very likely to dig any deeper on this :P ...

Edited by VistaLover
Posted (edited)

Agreed!

I shouldn't have tied to CPU but rather tied to GPU.

My bottom-line remains the same, same EXACT browser profile, both Serpent 52 and Chrome 140) *DOES* work on my "i7+gpu hardware" but does *NOT* work on my "core2+gpu" hardware.

I won't really be digging in deeper here either.  My *LIMITED* tests *reveal* (at least between two of my computers) that this is clearly HARDWARE-RELATED (and perhaps even with about:config "flags" as a WORKAROUND for said hardware).

And we would need details on the Original Poster's HARDWARE to go any further.

Edited by NotHereToPlayGames
Posted

Personally, I don't expect modern websites that are full of multimedia or completely overloaded to still run in UXP browsers under old OSes like Windows XP, but I am happy about those that still do. All others are called up by me under Android 10 and above. That's why I'm extremely relaxed about the whole thing. :P The more websites running in New Moon or Serpent, the better, but if not, then that's just the way it is. :cool:

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