
prathapml
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Everything posted by prathapml
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This is the "official" client in that it is the latest supported version from Bram Cohen, architect of BitTorrent. It has the fewest features of all the clients, and releases are much more conservative than the experimental versions. Use this if you want stability but don't need any of the common features of the other clients, such as upload rate limiting. No changelog, sorry . DOWNLOAD SOURCE
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Kb890830 - Windows® Malicious Software Remover
prathapml replied to prathapml's topic in Technology News
True, and every second tuesday, we have to make people aware that they have to go get the newest version. -
NTL ? And in Sweden, labs2 is upgrading their home user-base, to 1 Gbps. And all I can do, is either say "boo hoo" and start crying, or move bag and baggage to sweden and settle down there. Oops, but neither of the 2 options is actually possible, since their tax-rates are so high. Imagine! ONE FULL ******** Gb/Sec with neither traffic nor time cap.
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Programs that don't need to be installed
prathapml replied to Afterdawn's topic in Application Installs
What if you couldn't access your D: , or you are very far from your desktop, but suddenly need something to be run on a friend's PC or wherever.....Solution: Keeping a CD/USB-drive with stand-alone apps, in your pocket. -
Not possible.Its in their interest that we login to the webmail and see the ads. If they began limiting the browser, then I'd totally move off to access Gmail only with my thunderbird (mail-client).
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uh huh... And you're forgetting that this place does too.
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huh? No matter how wonderful googleOS is (if at all ), I still wouldn't move from the platforms I currently use - windows and linux. There's far too many things that lock the market into an OS.....
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It has been 7 years since Win98 was released
prathapml replied to un4given1's topic in Windows 9x/ME
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totally, lol.Its interface (by default) is very badly designed. Of course you can change it, or maybe they will change it before final release, but STILL shipping a browser like that, is brain-dead. I was happy that netscape had been resurrected, when I heard of v8.0. Now I'm having second thoughts, about whether there's anything to be happy about at all..... They looked more decent in the grave.
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http://www.microsoft.com/downloads/details...&displaylang=en This is just an update to a software news article which we already have...
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Opera is the most standards-compliant browser out there! Actually its google who are not complying to standards (click link). But well, lets not bring browser-wars into this topic - you already know we have another thread running on the same subject. And FYI, I do use firefox, but there's no need for Gmail to force me to not use what I prefer.
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http://www.msfn.org/board/index.php?showto...ndpost&p=243409
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Some specs about the "Xenon", or the X-Box 2 - probably an X-Box modding website published it awhile ago. You guys decide if it's true or not. Basic Hardware Specifications Xenon is powered by a 3.5+ GHz IBM PowerPC processor and a 500+ MHz ATI graphics processor. Xenon has 256+ MB of unified memory. Xenon runs a custom operating system based on Microsoft® Windows NT®, similar to the Xbox operating system. The graphics interface is a superset of Microsoft® Direct3D® version 9.0. CPU The Xenon CPU is a custom processor based on PowerPC technology. The CPU includes three independent processors (cores) on a single die. Each core runs at 3.5+ GHz. The Xenon CPU can issue two instructions per clock cycle per core. At peak performance, Xenon can issue 21 billion instructions per second. The Xenon CPU was designed by IBM in close consultation with the Xbox team, leading to a number of revolutionary additions, including a dot product instruction for extremely fast vector math and custom security features built directly into the silicon to prevent piracy and hacking. Each core has two symmetric hardware threads (SMT), for a total of six hardware threads available to games. Not only does the Xenon CPU include the standard set of PowerPC integer and floating-point registers (one set per hardware thread), the Xenon CPU also includes 128 vector (VMX) registers per hardware thread. This astounding number of registers can drastically improve the speed of common mathematical operations. Each of the three cores includes a 32-KB L1 instruction cache and a 32-KB L1 data cache. The three cores share a 1-MB L2 cache. The L2 cache can be locked down in segments to improve performance. The L2 cache also has the very unusual feature of being directly readable from the GPU, which allows the GPU to consume geometry and texture data from L2 and main memory simultaneously. Xenon CPU instructions are exposed to games through compiler intrinsics, allowing developers to access the power of the chip using C language notation. GPU The Xenon GPU is a custom 500+ MHz graphics processor from ATI. The shader core has 48 Arithmetic Logic Units (ALUs) that can execute 64 simultaneous threads on groups of 64 vertices or pixels. ALUs are automatically and dynamically assigned to either pixel or vertex processing depending on load. The ALUs can each perform one vector and one scalar operation per clock cycle, for a total of 96 shader operations per clock cycle. Texture loads can be done in parallel to ALU operations. At peak performance, the GPU can issue 48 billion shader operations per second. The GPU has a peak pixel fill rate of 4+ gigapixels/sec (16 gigasamples/sec with 4× antialiasing). The peak vertex rate is 500+ million vertices/sec. The peak triangle rate is 500+ million triangles/sec. The interesting point about all of these values is that they’re not just theoretical—they are attainable with nontrivial shaders. Xenon is designed for high-definition output. Included directly on the GPU die is 10+ MB of fast embedded dynamic RAM (EDRAM). A 720p frame buffer fits very nicely here. Larger frame buffers are also possible because of hardware-accelerated partitioning and predicated rendering that has little cost other than additional vertex processing. Along with the extremely fast EDRAM, the GPU also includes hardware instructions for alpha blending, z-test, and antialiasing. The Xenon graphics architecture is a unique design that implements a superset of Direct3D version 9.0. It includes a number of important extensions, including additional compressed texture formats and a flexible tessellation engine. Xenon not only supports high-level shading language (HLSL) model 3.0 for vertex and pixel shaders but also includes advanced shader features well beyond model 3.0. For instance, shaders use 32-bit IEEE floating-point math throughout. Vertex shaders can fetch from textures, and pixel shaders can fetch from vertex streams. Xenon shaders also have the unique ability to directly access main memory, allowing techniques that have never before been possible. As with Xbox, Xenon will support precompiled push buffers (“command buffers” in Xenon terminology), but to a much greater extent than the Xbox console does. The Xbox team is exposing and documenting the command buffer format so that games are able to harness the GPU much more effectively. In addition to an extremely powerful GPU, Xenon also includes a very high-quality resize filter. This filter allows consumers to choose whatever output mode they desire. Xenon automatically scales the game’s output buffer to the consumer-chosen resolution. Memory and Bandwidth Xenon has 256+ MB of unified memory, equally accessible to both the GPU and CPU. The main memory controller resides on the GPU (the same as in the Xbox architecture). It has 22.4+ GB/sec aggregate bandwidth to RAM, distributed between reads and writes. Aggregate means that the bandwidth may be used for all reading or all writing or any combination of the two. Translated into game performance, the GPU can consume a 512×512×32-bpp texture in only 47 microseconds. The front side bus (FSB) bandwidth peak is 10.8 GB/sec for reads and 10.8 GB/sec for writes, over 20 times faster than for Xbox. Note that the 22.4+ GB/sec main memory bandwidth is shared between the CPU and GPU. If, for example, the CPU is using 2 GB/sec for reading and 1 GB/sec for writing on the FSB, the GPU has 19.4+ GB/sec available for accessing RAM. Eight pixels (where each pixel is color plus z = 8 bytes) can be sent to the EDRAM every GPU clock cycle, for an EDRAM write bandwidth of 32 GB/sec. Each of these pixels can be expanded through multisampling to 4 samples, for up to 32 multisampled pixel samples per clock cycle. With alpha blending, z-test, and z-write enabled, this is equivalent to having 256 GB/sec of effective bandwidth! The important thing is that frame buffer bandwidth will never slow down the Xenon GPU. Audio The Xenon CPU is a superb processor for audio, particularly with its massive mathematical horsepower and vector register set. The Xenon CPU can process and encode hundreds of audio channels with sophisticated per-voice and global effects, all while using a fraction of the power of a single CPU core. The Xenon system south bridge also contains a key hardware component for audio—XMA decompression. XMA is the native Xenon compressed audio format, based on the WMA Pro architecture. XMA provides sound quality higher than ADPCM at even better compression ratios, typically 6:1–12:1. The south bridge contains a full silicon implementation of the XMA decompression algorithm, including support for multichannel XMA sources. XMA is processed by the south bridge into standard PCM format in RAM. All other sound processing (sample rate conversion, filtering, effects, mixing, and multispeaker encoding) happens on the Xenon CPU. The lowest-level Xenon audio software layer is XAudio, a new API designed for optimal digital signal processing. The Xbox Audio Creation Tool (XACT) API from Xbox is also supported, along with new features such as conditional events, improved parameter control, and a more flexible 3D audio model. Input/Output As with Xbox, Xenon is designed to be a multiplayer console. It has built-in networking support including an Ethernet 10/100-BaseT port. It supports up to four controllers. From an audio/video standpoint, Xenon will support all the same formats as Xbox, including multiple high-definition formats up through 1080i, plus VGA output. In order to provide greater flexibility and support a wider variety of attached devices, the Xenon console includes standard USB 2.0 ports. This feature allows the console to potentially host storage devices, cameras, microphones, and other devices. Storage The Xenon console is designed around a larger world view of storage than Xbox was. Games will have access to a variety of storage devices, including connected devices (memory units, USB storage) and remote devices (networked PCs, Xbox Live™). At the time of this writing, the decision to include a built-in hard disk in every Xenon console has not been made. If a hard disk is not included in every console, it will certainly be available as an integrated add-on component.Xenon supports up to two attached memory units (MUs). MUs are connected directly to the console, not to controllers as on Xbox. The initial size of the MUs is 64 MB, although larger MUs may be available in the future. MU throughput is expected to be around 8 MB/sec for reads and 1 MB/sec for writes.The Xenon game disc drive is a 12× DVD, with an expected outer edge throughput of 16+ MB/sec. Latency is expected to be in the neighborhood of 100 ms. The media format will be similar to Xbox, with approximately 6 GB of usable space on the disk. As on Xbox, media will be stored on a single side in two 3 GB layers. Industrial Design The Xenon industrial design process is well under way, but the final look of the box has not been determined. The Xenon console will be smaller than the Xbox console. The standard Xenon controller will have a look and feel similar to the Xbox controller. The primary changes are the removal of the Black and White buttons and the addition of shoulder buttons. The triggers, thumbsticks, D-pad, and primary buttons are essentially unchanged. The controller will support vibration.
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Problems With the Firefox Development Process: http://developers.slashdot.org/developers/...6/2232211.shtml (1) http://www.steelgryphon.com/blog/index.php?p=37 (mirror) (2) http://www.steelgryphon.com/blog/index.php?p=34 (mirror) (3) http://weblogs.mozillazine.org/asa/archives/007309.html (4) http://developers.slashdot.org/developers/...1.shtml?tid=154
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StuffPlug-NG is a popular add-on for MSN Messenger 6 and 7. It adds over 16 new and exciting features to your MSN Messenger experience! A few key-features are oversized display-pictures, oversized emoticons, window closed notifier, and much much more! What's New: This version fixes the compatibility issues with MSN Messenger 7.0.0632 Includes more languages Download: StuffPlug-NG v2.1.243 Source: StuffPlug-NG
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Slipstream Causes Win File Protection To Pop Up!?
prathapml replied to ceez's topic in Unattended Windows 2000/XP/2003
I get no such WFP dialogs. Use your original XP disc, with the signed SP2 download, and merge SP2 using the "/integrate" command (instead of using third-party tools), and make your disc - it should be fine. -
Is Firefox & Thunderbird better than IE & Outlook?
prathapml replied to m8E's topic in Networks and the Internet
Very really.And just to rub it in: Opera has had these features and we got used to it ages ago, while only now the moz devs are discussing the "possibility" of on-the-fly page zoom, and stateful tab-tied image display. Also, the opera interface is 100x more customizable than ff. Does anyone realise that when they say that being based on XUL, ff UI is easily modifiable, that they have to wholly write a custom UI themselves to be able to break from the established window system? If even 10% of the firefox fanboys understood what went into compiling an app that you use all the time, with its dependencies, I will change my opinion. Most of them fanboys are just parrots picking up what the venerable evangelizers and repeating it, with out even understanding it. IDN (yeah, turn it back on if you wish using about:config)JS aspx Okay well, lets leave the proprietary world. Did you know to what extent ff simply is unable to handle the output of pl? (perl scripts) (Consider that both perl and mozilla are children of the same wave, and that perl is mostly processed at the server-end, BUT STILL ff has pathetic interaction with it). You bet it is.. AND it's open source... meaning I could go into and change whatever settings I wish and recompile it to my corporate environmet (which we have). You dont get that for every browser. Did I miss out on emphasising what i mean? Please see the red-highlighted parts again.You yourself admit later, that deploying ff hasn't been given the attention it deserves. As for re-compiling it, did I mention that ff is wonderful? You can optimize it for your proc. architecture, you can strip out bloat, you can embed support for anything else you need, yeah its the geek's dream....... But it doesn't help the basic question - poor deployment design. Of course they do. The point I'm seeking to make is, you don't get very far without extensions in firefox. That's not so in opera, which has any number of features built-in and still is secure and has a clean interface. Oh my... I do use extensions. One, the basic set that it comes with is not enough for one, and second, it bores out kids very fast. But thing is, its not been made easy to install unattended. Right.I was forced to make my own methods. Of course with the result of my effort, firefox is easily put out with all the config I need. But it shouldn't have been made so difficult in the first place. Its based on OSS model yes. Volunteers, yes. But did you know that most of the base team comprises of those who have been in netscape?I view this as a lack of commitment by the users. They just jump in with relatively smaller contributions, and never really made the system of development as robust as the linux kernel's is today. The result is that if the netscapers pull-out, the core is pretty much dead. I have been following this process a long time (since the days of firefox's daddy, mind you - right since the mozilla 0.2 alphas came). In fact, I support the mozilla project, and love to see it spread and improve. But the militant fanboys are bringing a bad name. All they ever say is - its free, open-source, and cuts out many dangerous IE features, so move to it. I prefer the old days where we used to get the move from IE to mozilla, done on the basis of technical deliberations. I agree. Even now, if a domain is what we're looking at, my first preference would be to just give all them dumb users the normal IE, and lock it down.Confused that I seem to be on the side of all 3 browsers? Its because that's the truth! The browser you choose depends on your requirements, that is all. Each technology has its own pros and cons, but when one pushes something on the basis of emotion (as in fanboys), as opposed to logic, that's what's unhealthy. This is a shock to me on two levels. One, that you managed to confuse "following standards" with "UI design". Two, since you are so ready to start from source (firefox), such a trivial thing as configurable keyboard shortcuts is a matter you mention at all, is amazing. Opera's focus is on power-users, and as such its geared its default UI for us. Of course, if the default is not enough, the UI still is infinitely configurable. Its insane the amount of what you need to do, to make firefox come somewhat close to competitors, with extensions. A decent extensible out-of-the-box solution is more acceptable anyday, and that's why Opera thrives. -
Do as Ge0ph says, for manually checking. If instead, you are needing some automated method thru scripts, then there's this command: systeminfo systeminfo /?That will reveal OS and SP version as well, which you could parse with simple STR code. For example:
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@SimonSays True. AMD has given the better value since last few years. And now with Athlon64, again they have a chance to rule the mid/low-end 64-bit market..... such a pity that their yields are low. (i.e., out of every 100 chips made, only a low number of them are actually saleable, a large number are just junked due to strict quality testing)
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Thanks diesel_98a! That yahoo link led to another interesting MSKB page that people keep enquiring about frequently - Order in Which MS-DOS and Windows Assign Drive Letters You mind if this topic's title is renamed and moved to "Windows 9x" forum, where it will be very useful?
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Does This Forum Allow To Post Questions About
prathapml replied to lansing's topic in Software Hangout
As far as starting a bit-torrent forum goes, it'd be pointless. One, there's plenty of sites and forums for that. Two, not a large percentage of our members use it. Three, if its something good you're trying to download, you are more than likely to find direct http/ftp links or free-uploader hosts. So there's no reason to start an entire forum for it, coz it will very quickly deteriorate into you-know-what. If anyone has any tech questions about bt, you might as well ask it in "software hangout" forum. -
Just take a regshot before and after, and use the "compare" feature..... you'll see what registry key is being modified. After that, you can either distribute the .REG physically on discs for manually running, or apply the same over the network through group policy.
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Great!Now my opera8 which actually supported Gmail is being told that it doesn't and is sent to the basic UI. :mad: Hate it? no problem, add this argument to the site, and login - you're back to the old JS interface. http://gmail.google.com/gmail?nocheckbrowser
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Help With Database Languages!
prathapml replied to G-Zus's topic in Web Development (HTML, Java, PHP, ASP, XML, etc.)
The tutorials on that site is good... But the package is old and not as full featured as XAMPP XAMPP: There's perl and python add-on modules too downloadable there.Hi Jeff, You will find the web apps based on the PHP+MySQL combo to be the most popular and powerful... Once you have got xampp, you could get yourself these packages (free software in php for the purposes said below): Portal - PHP-Nuke Forum/BBS - phpBB Blog - WordPress Webmail - SquirrelMail Wiki - MediaWiki (this is the same wiki that wikipedia is based on). If nothing else, those packages will tell you what the PHP language and MySQL database is capable of, and seeing the code you could understand quite a bit. And being open-source, you could even fork your own distribution of any of those! -
Is Firefox & Thunderbird better than IE & Outlook?
prathapml replied to m8E's topic in Networks and the Internet
In other words, firefox doesn't fix the issues by actually setting them right, it disables whatever could cause problems..... And easy to configure? Uhmm a hundred-and-one topics started here about uA setting-up firefox say something else.... The plugins/extensions? I'm ready to faint on this - the architecture of this is really outdated and needs an update, but I see no way of it happening! Merge X, Y, Z extensions into ff install, pre-configure the settings, do the dialog-boxes, set it to take an existing profile backed-up elsewhere - do all of this in the course of a uA (within 10 seconds). That's when it will mean something! FYI, all of this is easily done in a uA, with IE or opera. The odd one out is? As for the _free_ mail-client wars, thunderbird beats OE hands down. Since you are already used to ff and the modularity it offers, give tb a try for some days!