CoffeeFiend Posted November 12, 2006 Share Posted November 12, 2006 I think that will change. I'm certain that there is going to be enough pressure from users who are going to keep Windows XP that they won't have a choice to support DX10 for XP. Remember when they said they refused to change the Vista's no-tranferring of license clause in the EULA? After enough pressure, that changed. Same's gonna happen with DX10.I don't think so:-The licensing chance cost them 0$ to implement, and took 0 man-hours. And it will result in higher sales (less people not buying it because it can't be transferred) - and not from the home users only. They'd be shooting themselves in the foot if they didn't. That was just a quick business decision, nothing more.-Back porting DirectX 10 would require countless hours of many developers to release, even in some sort of degraded/XP-compatibility mode, and might even require back porting of other significant subsystem features. It could be VERY expensive and take a LOT of time. And then they'd be getting rid a selling point for Vista, costing them even more money. And the blame for DirectX is likely going to be directed at the game makers, for creating DirectX 10-only games/no DirectX 9 version or port. A major undertaking, costing them lots of money and developer time (a limited resource), to reduce their sales? I just can't see it ever happen.Although I fully agree about the Windows pricing. Win XP pricing wasn't too bad, but the server licensing is WAY too pricey - especially for development/non-production boxes! Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now