D.Draker Posted March 22 Posted March 22 11 hours ago, NotHereToPlayGames said: What is OLED? Is a form of LED, VERY bright!!! It compensates the poor colours with insane brightness. Pros don't use it. Now the riddle is over. They are generally for folks on tight budget. "OLED (Organic Light Emitting Diode) displays use individual pixels that emit their own light, allowing for better contrast and true blacks, while LED (Light Emitting Diode) displays use a backlight to illuminate pixels, which can result in less contrast. OLEDs generally offer superior picture quality, but LED displays are often brighter and more affordable." Basically, their contrast is TOO high. But visually looks "better", but it's an illusion, Auto-generated based on listed sources. 4
NotHereToPlayGames Posted March 22 Posted March 22 21 minutes ago, D.Draker said: for folks on tight budget Not me! Please stop "judging" my socio-economic class. I may not live in a "tourist attraction", but I could if I "wanted" to! 1
NotHereToPlayGames Posted March 22 Posted March 22 Let's bring this B U L L S H I T back on topic! Has any of the Supermium Users modified their chrome.dll to prevent chrome_url_fetcher_* folders from being added to AppData Local Temp?
NotHereToPlayGames Posted March 22 Posted March 22 More precisely, there are instructions in this post and the post right after it -- https://github.com/win32ss/supermium/issues/684#issuecomment-2451508665 My Ghidra is still decompiling chrome.dll. It would be faster if I didn't have to go through Ghidra and if folks already know the address for Supermium v132 and how to locate in Brave's chrome.dll. Still digging but I for one do not want the chrome_url_fetcher_* folders but don't really want to just keep deleting them all the time, I don't want them created in the first place!
NotHereToPlayGames Posted March 22 Posted March 22 43 minutes ago, D.Draker said: On github, it doesn't say the fix related only to dark mode. It kind of does. Which would also explain why I *wasted* three days and countless hours trying to find any RGB difference and FOUND NONE! I only looked while in "normal" mode.
NotHereToPlayGames Posted March 22 Posted March 22 Has any of the Supermium Users modified their chrome.dll to prevent chrome_url_fetcher_* folders from being added to AppData Local Temp?
NotHereToPlayGames Posted March 22 Posted March 22 More precisely, there are instructions in this post and the post right after it -- https://github.com/win32ss/supermium/issues/684#issuecomment-2451508665 My Ghidra is still decompiling chrome.dll. It would be faster if I didn't have to go through Ghidra and if folks already know the address for Supermium v132 and how to locate in Brave's chrome.dll. Still digging but I for one do not want the chrome_url_fetcher_* folders but don't really want to just keep deleting them all the time, I don't want them created in the first place!
Klemper Posted March 22 Posted March 22 19 hours ago, NotHereToPlayGames said: It kind of does. Which would also explain why I *wasted* three days and countless hours trying to find any RGB difference and FOUND NONE! I only looked while in "normal" mode. No, it doesn't, it say also. Colour issues of the browser are not "off-topic" and discussed even in github, Regarding RGB, you had been explained one million of times. On old, obsolete, worn out, out-f-specs tech. hardware, including the 18 years old GPU, the colours are improper, or very basic, due to the initial poor specs. RGB these days won't suffice, it's what they used in SCART during the 70s-80s, you need sRGB with the minimum 97% colour coverage, not 72 or whatever you have on your two decades old GPU and "less than 10 y.o." cheap "OLED monitor".
Saxon Posted March 22 Posted March 22 Why do I have these folders/files prefixed "BrowserMetrics" in my Supermium Data folder? Even if I delete them - every time I run Supermium new folders and big files are created. How can I prevent these folders - or at least tell Supermium to delete them after it quits? BrowserMetrics files contain all vital info about me and my PC. 1
Klemper Posted March 22 Posted March 22 I feel you, I also have one million of BrowserMetrics-spare.pma about 5mb each, lots of them. It's causing my system to slow down, how do we change SM settings to not save these files at all?
Dave-H Posted March 22 Posted March 22 Strange, my Supermium 126 BrowserMetrics folders, on 32 bit (XP) and 64 bit (10) only contain one file. That file is replaced every time I run the browser, but there's only ever one of them. 1
NotHereToPlayGames Posted March 22 Posted March 22 Same here, I only ever have one of them. If you clear your cache at exit, this file deletes itself at the next launch, but recreates if that session remains open for a certain amount of time. 1
Saxon Posted March 22 Posted March 22 13 hours ago, Dave-H said: Strange, my Supermium 126 BrowserMetrics folders, on 32 bit (XP) and 64 bit (10) only contain one file. That file is replaced every time I run the browser, but there's only ever one of them. 12 hours ago, NotHereToPlayGames said: Same here, I only ever have one of them. If you clear your cache at exit, this file deletes itself at the next launch, but recreates if that session remains open for a certain amount of time. It can only tell one thing, your previous reports were successfully sent, mine are piling up.
Dave-H Posted March 22 Posted March 22 Ah, so they pile up if you've disabled the feedback telemetry that uses the files? That would make sense, but I'm surprised that @NotHereToPlayGames wouldn't have done that!
NotHereToPlayGames Posted March 22 Posted March 22 1 hour ago, Saxon said: your previous reports were successfully sent Not true.
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