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Everything posted by D.Draker
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Good! But why it is so bright? The Recycle Bin is barely visible. Here's what it needs to look like.
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Did you already apply the patch for client hints in 122? Does really work?
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No, it was a friendly reminder to follow the news on the site.
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LOL, I wrote about it a month ago. Unfortunately, my 2009 PC is beginning to feel exhausted. Starting Thorium/Supermium (or any other Chrome) newer than 122 feels heavy.
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BTW, 900 series Maxwell-based mobile chips, even the ones that were starting to get in production in 2016, were 11.0, too. https://www.techpowerup.com/gpu-specs/geforce-920mx.c2826 the feature level is only 11_0 GPU Name GM108S GPU Variant N16V-GMR1-S-A2 Architecture - Maxwell
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Direct_3D_feature_level of 700 series is 11_0. Direct_3D_feature_level of 800 series is 11_0. (mobile chips) Direct_3D_feature_level of most 900 series is 11_0. (mobile chips) Example of the most popular/common laptop card, namely NVIDIA GeForce 920M. https://www.techpowerup.com/gpu-specs/geforce-920m.c2646 "Even though it "supports" DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles" - translate into normal language:" We lie to you, and you can't do crap about it". Direct_3D_feature_level of 900 series is 12_0. (desktop chips)
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One need to look at Direct 3D Feature level, it's the only one true parameter. "D3D 12 API" is a set of software emulations, meaning it could, in theory, run that game, but the FPS would be just terrible. Win 10 x64 can emulate in soft mode, hence the screenshot. By the screenshot one can also see how the drivers and cards became brighter with years. Washed out colours.
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DIY, we-don't-owe-you-anything-article from Microsoft. "This sample showcases how to use D3D12 on Windows 7, also known as D3D12On7. Specifically, this sample demonstrates how to write an app that supports running with Direct3D 12 both on Windows 7 ... with the same packaging layout and executable." "D3D12 doesn't exist on Windows 7 in such a way that you can do that. Instead, apps that want to use D3D12 on Windows 7 need to redistribute the D3D12.dll file, along with supporting binaries." https://learn.microsoft.com/en-us/samples/microsoft/directx-graphics-samples/d3d12-12-on-7-sample-win32/
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2004 Astronaut by Duran Duran, Vinyl E2 92900
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On my spare setup, which I keep in the storage room (video surveillance), I had an odd issue with the contrast, It was changing during the day. I thought it was browser and/or surveillance software related, unless I realised it was linked to the dried out capacitors in one of the monitors. But it glitched out ALL monitors connected to the card!
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When I touch something from 25-35 years ago, I first recap all with Epcos (a new name for the Siemens capacitors). Everything else ...hmmmm, simply don't waste your time,
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I too had a problem with one of my drives and Millennium. CD drive BIOS update solved it. Flashed from within DOS environment, of course.
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I bought the most expensive OC EVGA version of GT1030, just for laughs ans tests. It was very popular at MSFN. The box clearly promises "full DX12 support". Guess what, not a single game could identify it properly. The same as in Reddit topics.
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I have a native DX12 card (Titan X) 12GB, the crappy DX12 implementation in it exists only on paper. Terrible FPS with all DX12 titles.
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Not only that card is super budget, esp. in the 3Gb form, gtx 1060 is almost a decade old, and has a very poor implementation of directX 12. Let's call it "beta stages", whereas Maxwell was alpha, only starting from their 2000 series one can talk serious about DX12. https://www.reddit.com/r/buildapc/comments/4xecbj/gtx_1060_and_directx12/ https://www.reddit.com/r/techsupport/comments/q95x4t/poor_fpsperformance_in_nondirectx_12_games/ https://www.reddit.com/r/halo/comments/oudm83/gtx_1060_6gb_failed_to_create_directx_12_device/
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Do you have a native DX12 card?
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I once had a weird colour problems, it was caused by a worn out, old HDMI cable, once I replaced it with a good shielded cable, all came back to normal. Don't buy China cables, they lack good copper. The best ones are still left on the market are Dutch or maybe Japan.
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Half of flags in that list are depreciated, The list needs to be brushed through.
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Force Windows XP to treat signed and unsigned drivers equally?
D.Draker replied to LoneCrusader's topic in Windows XP
Well, I translated the most interesting parts from that forum, translation into French is indeed much better than to English, most likely because Russian has many French words and grammar. I don't like what I see, so far. Why? 1 - The patch works with files loaded into RAM, during setup, one would need to have at least some primitive skills to see what it really does, besides the advertised functions. 2 - Some wrote it didn't work with certain parametres. A poster hadn't been able to patch uxtheme.dll, for example. 3 - It patches several system files, namely sfc_os.dll, syssetup.dll, setupapi.dll 4 - Registry is patched to SfcDisable=0xFFFFFF9D. 5 - It switches OFF Windows system files protection. 6 - It changes default Windows environment paths. and so on ... In all, I don't like the whole idea of patching Windows system files with tools from unknown entities. -
The last driver without telemetry was 372.73 and 372.95