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Posted (edited)

Found it.  NCO impelented on May 27, 2022 so that St52 is now my official secondary browser.

edit - and optional chaining was implemented on May 6, 2022, for reference.

Edited by NotHereToPlayGames
Posted
On 7/25/2023 at 8:39 PM, mina7601 said:

Even though I don't use NM27, I decided to visit the site on NM27 anyway just for you. And yes, it crashes for me too when I visit it. Here's the crash report:

2jf-IH2f-FQ6.png

it doesn't crash on NM27 here, but crash with KM76G.

Posted
On 7/25/2023 at 2:32 PM, cloudstr said:

Very strange, this site keep crashing on me .. Does anyone encountered the same problem when visit the site https://www.jaynestars.com on NM27 ?

Interesting, it crashes, in a slightly different way, but still - here's a screenshot.

jayne.JPG

Posted
10 hours ago, roytam1 said:

it doesn't crash on NM27 here, but crash with KM76G.

It crashes for me on both NM27 version 20230722 and KM76.4.7 version 20230722. :dubbio:

Posted
1 hour ago, mina7601 said:

It crashes for me on both NM27 version 20230722 and KM76.4.7 version 20230722. :dubbio:

maybe wait for next build? since I can't make it crash here with my yet-to-be-released tip build.

Posted
18 minutes ago, roytam1 said:

maybe wait for next build? since I can't make it crash here with my yet-to-be-released tip build.

OK, I will wait for the next build then.

Posted
On 7/22/2023 at 10:50 AM, UCyborg said:

WebGL performance remains poor and way below the expected baseline for UXP platform, despite good graphics hardware support.

spacer.png

Should run at constant 60 FPS without frame drops. It's an ancient tech dating from over a decade ago!

Please someone also fix this and also lower the amount of D3D draw calls per frame (I hope I got it correctly). Serpentinšek is the best. :-)

Posted
3 hours ago, modnar said:

Please someone also fix this and also lower the amount of D3D draw calls per frame (I hope I got it correctly). Serpentinšek is the best. :-)

Patch is welcomed!

since I don't have proper hardware/driver to test it in my side.

Posted
11 minutes ago, roytam1 said:

I tested JS BigInt in real situation (i.e. discord)

... Can you also test whether "github.dev" now loads successfully in UXP? Below screengrab is with latest NM28:

tNikrmu.png

Although, besides the BigInt one, there's another alarming TypeError:

0F61TYJ.png

Thank you so much :worship: ...

Posted (edited)
20 minutes ago, VistaLover said:

... Can you also test whether "github.dev" now loads successfully in UXP? Below screengrab is with latest NM28:

tNikrmu.png

Although, besides the BigInt one, there's another alarming TypeError:

0F61TYJ.png

Thank you so much :worship: ...

those error are not here, it throws other errors:

10:23:41.608 InvalidStateError: Global object is unavailable. null 1 webWorkerExtensionHostIframe.html:104:13
	start/worker.onerror https://v--1ll7c3r5gfrkqv2hjnqc7s5g61mjho62ce19qerfp7951i1vc8i2.vscode-cdn.net/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/services/extensions/worker/webWorkerExtensionHostIframe.html:104:13

10:23:41.609 Extension host (LocalWebWorker) terminated unexpectedly. Code: 81, Signal:  1 workbench.web.main.js:2622:761
	vb https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:2622:761
	ub https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:2622:707
	sb/< https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:2622:442
	w https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:69:1902
	fire https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:69:2119
	F https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:1529:25265
	v/< https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:1529:25672

10:23:41.988 vscs:web-client:f877:LocalStorageKeychain Error: Failed to get cipher record
Stack trace:
_@https://assets.github.dev/static/489.7798238adba9c5e2fc01.js:1:3816
get/<@https://assets.github.dev/static/489.7798238adba9c5e2fc01.js:1:12718
[8957]/i</<@https://assets.github.dev/static/489.7798238adba9c5e2fc01.js:1:11677
[8957]/i<@https://assets.github.dev/static/489.7798238adba9c5e2fc01.js:1:11422
get@https://assets.github.dev/static/489.7798238adba9c5e2fc01.js:1:12622
getPassword/<@https://assets.github.dev/static/app.b89473bf93e5ccf01514.js:1:182174
n[75402]/c</<@https://assets.github.dev/static/app.b89473bf93e5ccf01514.js:1:181568
n[75402]/c<@https://assets.github.dev/static/app.b89473bf93e5ccf01514.js:1:181313
getPassword@https://assets.github.dev/static/app.b89473bf93e5ccf01514.js:1:182068
getPassword@https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:1688:5078
a@https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:1536:45935
bb@https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:2303:98679
ab@https://assets.github.dev/stable/2ccd690cbff1569e4a83d7c43d45101f817401dc/out/vs/workbench/workbench.web.main.js:2303:98395
 1 327.94d38c525cb7715fdd3d.js:1:33530

but it seems to function.

trying to create a new file but it fails:

File system provider for vscode-vfs://github%2B7b2276223a312c22726566223a7b2274797065223a362c226964223a226d61696e227d7d/github/dev/test.c is not available.

Edited by roytam1
Posted
On 7/21/2023 at 9:26 AM, roytam1 said:

for a reminder, this is held in today!

and final decision from the court will be released in next friday.

Good News: Court rejected that order.

 

but I think DoJ will refine and resubmit in short time.

Posted (edited)

for inpatient testers: new binaries uploaded! changelogs will be posted after I wake up some hours later!

Edited by roytam1
Posted (edited)

just got a mail from dbsoft:

Quote

I saw your BigInt fix for Discord, I just put it into my BigInt64Array branch... which is almost ready to merge... but I also discovered a regression bug, that is fairly important that you want to import into your tree if you are making a release with BigInt support:

https://repo.palemoon.org/dbsoft/UXP/commit/449e7892ff5b601cd065ba8ad6c641eddaf696f1

but unfortunately it is ~2 hours after I uploaded binaries. so today's builds might contain bugs in BigInt support, hopefully it may not crash the browser.

Edited by roytam1
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