Brickedandroid Posted August 17, 2022 Posted August 17, 2022 (edited) 7 minutes ago, win32 said: Yes, the VS 2010 IDE relies on the .NET 4.x runtime which is largely broken with 4.7 and above. You will have to use the VS 2008 IDE. But for VS 2012, 2013, 2015, or 2017? Is it only happened on Vista? Edited August 17, 2022 by Brickedandroid
win32 Posted August 17, 2022 Author Posted August 17, 2022 6 minutes ago, Brickedandroid said: But for VS 2012, 2013, 2015, or 2017? Is it only happened on Vista? I haven't been able to get those to run yet. And .NET 4.x is like a bit too much of a black box to me compared to native code and .NET Core. Yes it's a Vista issue.
Brickedandroid Posted August 17, 2022 Posted August 17, 2022 (edited) Also, Rufus 3.17 or newer (installer and portable version) are just like the Audacity installers, even with OS version spoofing, but without the error sound Edited August 17, 2022 by Brickedandroid
AndrewSM36 Posted August 17, 2022 Posted August 17, 2022 On 8/9/2022 at 12:29 AM, ANITO9999 said: is there a guide on how to get this working on an X86 version of Windows Vista I only got 2GB of RAM so I can't go 64bit without slowing it down to a crawl ? i have vista home premium x64 on my Toshiba netbook(64-bit atom era) and it runs fine even with Aero. that laptop is maxed out.(afaik all netbooks max out at 2GB of ram) even the extended kernel works fine. 1
Sergiaws Posted August 17, 2022 Posted August 17, 2022 since I'm totally blind, I dissable Aero so Windows would use less system resources. My friends usually tell me that my Vista computer looks like a Windows 98 one's!
Sergiaws Posted August 18, 2022 Posted August 18, 2022 Teamtalk recently released a 64 bit version of teir app. Would be difficult to get it working on Vista? https://bearware.dk/beta/TeamTalk_v5.11.0.5092_Portable-win64.zip this is the error that you get if you run it. TeamTalk5.exe - Entry Point Not Found The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library dxgi.dll. TeamTalk5Classic.exe - Entry Point Not Found The procedure entry point MFEnumDeviceSources could not be located in the dynamic link library MF.dll. Pd. It's apparently a QT application
SigmaTel71 Posted August 19, 2022 Posted August 19, 2022 15 hours ago, Sergiaws said: CreateDXGIFactory2 This is a part of DirectX 11.2 runtime which is available in Windows 8.1 and newer. 2
Sergiaws Posted August 19, 2022 Posted August 19, 2022 10 minutes ago, SigmaTel71 said: This is a part of DirectX 11.2 runtime which is available in Windows 8.1 and newer. In that case, it's much harder to make it working. Pd. Don't understand why the developer need such DX stuff since the majority of the users of this software are blind people.
Guest Posted August 19, 2022 Posted August 19, 2022 (edited) 18 hours ago, Sergiaws said: Teamtalk recently released a 64 bit version of teir app. Would be difficult to get it working on Vista? https://bearware.dk/beta/TeamTalk_v5.11.0.5092_Portable-win64.zip this is the error that you get if you run it. TeamTalk5.exe - Entry Point Not Found The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library dxgi.dll. TeamTalk5Classic.exe - Entry Point Not Found The procedure entry point MFEnumDeviceSources could not be located in the dynamic link library MF.dll. Pd. It's apparently a QT application for the dxgi, Download Reshade, extract the setup, rename reshade64.dll to dxgi.dll and copy the dll in teamtalk folder for the mf.dll, did you download the mfplatsetup.7z file in the mega folder ? i tried by myself, it shows me an 0xc0000005 error when trying to launch the program Edited August 19, 2022 by 25495k
Sergiaws Posted August 19, 2022 Posted August 19, 2022 The teamtalk classic is working (at least starts and I can connect to some teamtalk servers fine). You ate least need to put the mfplatsetup files to make it work properly. It didn't worked with previous versions of teamtalk since previous teamtalk versions where 32 bit apps. So, earlier I used version 5.3 (latest official supported on XP/Vista) now, version 5.11 working (Clasic client only) on Vista Extended kernel! the normal client gives this error. TeamTalk5.exe - Application Error The application failed to initialize properly (0xc0000005). Click OK to terminate the application.
VistaLover Posted August 19, 2022 Posted August 19, 2022 4 hours ago, Sergiaws said: Don't understand why the developer need such DX stuff ... Well. most application authors currently behave like sheep , blindly (no offence meant, BTW ) following ONLY what Microsoft supports at the time they release an update for their app... My gut feeling is they didn't go for DirectX 11.2 specifically, rather they dropped support for previous DirectX versions, as these are to be found in OSes MS no longer supports (free of charge, as in not ESU ) ...
win32 Posted August 19, 2022 Author Posted August 19, 2022 I added DXGICreateFactory2 to get PCSX2 x64 working recently. So this will work for TeamTalk as well: 3
win32 Posted August 19, 2022 Author Posted August 19, 2022 I see that ReShade falls back to DXGIFactory1 on Windows 7 or earlier. It's the same thing I did, but I'm not sure why they failed unless this tries to call some of the interface methods exclusive to DXGIFactory2. I worked on the D3D kernel mode synchronization objects and it is very difficult. So it will take some time to get Vulkan. 4
LonghornXP Posted August 19, 2022 Posted August 19, 2022 On 7/28/2022 at 4:35 AM, 25495k said: now, i can install chrome with chromesetup ! If your chromesetup works, why my edgesetup won't work?
mina7601 Posted August 19, 2022 Posted August 19, 2022 7 minutes ago, LonghornXP said: If your chromesetup works, why my edgesetup won't work? You need to do this:
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