greenhillmaniac Posted January 21, 2017 Posted January 21, 2017 15 hours ago, Skulltrail said: Hello man, i will relese on my adrive. Better to Binaries. Version 1.0 is comming. Svyatpro and i have big news about dx10/11 games. I'm testing dx10/11 games now So WDDM type drivers are implemented or are you still using XP drivers to test these games? 1
Dibya Posted January 24, 2017 Author Posted January 24, 2017 14 hours ago, Svyatpro said: I know this is kinda irrelevant to post it here, but it concerns Windows XP support by NVIDIA. If you know in NVIDIA drivers starting from 361.91 till latest version, we have a high severity BUG when monitor connected via DVI is being detected as as CRT TV thus makes you unable to override custom resolution and refresh rate etc. Many months ago I created an issue in NVIDIA customer support and look what they recently answered me: This means that they confirm this BUG and they confirm that this their fault, but they apparently refuse to fix this issue and doing so they do not serve their customers properly, this is confusing! What do you guys think, what possible scenarios could I/We get from NVIDIA and how should I/We act? bro...Simply spread it every where then let them realize their fault . They promised vulkan implementation on XP but never did it. 1
Dibya Posted February 11, 2017 Author Posted February 11, 2017 Any tool exist for converting Pseudo to Assembly ?
Damnation Posted February 11, 2017 Posted February 11, 2017 I think Hex-rays IDA can do that, it's expensive though
Dibya Posted February 11, 2017 Author Posted February 11, 2017 49 minutes ago, Damnation said: I think Hex-rays IDA can do that, it's expensive though i own it but de compilers support ended . Actually i want something that can shorten the code .. There are too many unconditional and conditional jumps which making me kinda mad .
roytam1 Posted February 17, 2017 Posted February 17, 2017 On Monday, 23 January, 2017 at 10:10 PM, Skulltrail said: Unfortunally, i'm still using XPDM drivers. With One-Core-APi, i don't have time to work about WDDM yet as way i'm want, but, i have plans. Only wine D3D for Windows made by Svyatpro was used. And news on One-Core-API binaries?
Dibya Posted February 18, 2017 Author Posted February 18, 2017 3 hours ago, roytam1 said: And news on One-Core-API binaries? We are trying to fix some issues .Please stay tuned 1
Alex21788 Posted February 19, 2017 Posted February 19, 2017 How would one go about installing this Compatibility layer? Also, Does this work on XP x64 Edition?
Dibya Posted February 21, 2017 Author Posted February 21, 2017 (edited) Actually I tried to do with xpx64 but due to lack of my knowledge with x64 assembly I have left it. Exe/dll/sys files use fileformat known as portable executable. I have no knowledge in pe64 . If I get soarce code of xpx64 I can enhance but who will give me . Friends shell32 mod is almost ready .releasing soon Edited February 21, 2017 by Dibya 1
Dibya Posted February 21, 2017 Author Posted February 21, 2017 (edited) hi friends is there any way to change EAX register ? New 16TB HDD patch is coming , support GPT . I need time to fix KiCheckForKernelApcDelivery Edited February 21, 2017 by Dibya 1
FranceBB Posted February 21, 2017 Posted February 21, 2017 EAX? In x86 EAX is a 32bit complete data register, used for arithmetic operations. For instance, in a multiplication, if the size of an operand exceeds a certain threshold (16 if I recall correctly), it's gonna be stored in EAX, otherwise, it's gonna be stored in AX (the 16 bit register). Anyway, what do you exactly mean by "change"? Changing a compiled assembly? As to the source code, we all would like to have it, but unless there will be a leak, we will never get it...
Dibya Posted February 22, 2017 Author Posted February 22, 2017 1 hour ago, FranceBB said: EAX? In x86 EAX is a 32bit complete data register, used for arithmetic operations. For instance, in a multiplication, if the size of an operand exceeds a certain threshold (16 if I recall correctly), it's gonna be stored in EAX, otherwise, it's gonna be stored in AX (the 16 bit register). Anyway, what do you exactly mean by "change"? Changing a compiled assembly? As to the source code, we all would like to have it, but unless there will be a leak, we will never get it... I am trying to find a equivalent code . Thanks for all help . One request my friend can you make a wrapper for KiCheckForKernelApcDelivery of ntoskrnl? A proxy dll will do the job . I failed to implement.
leecher Posted February 22, 2017 Posted February 22, 2017 31 minutes ago, Dibya said: One request my friend can you make a wrapper for KiCheckForKernelApcDelivery of ntoskrnl? A proxy dll will do the job . I failed to implement. Via a proxy DLL? I guess this has to run in Ring 0. This is pretty much the same code as in original Windows for this function: https://doxygen.reactos.org/db/d94/ntoskrnl_2ke_2apc_8c.html#a69decd8a97092be85121f4e4cbc48e73
Dibya Posted February 22, 2017 Author Posted February 22, 2017 1 hour ago, leecher said: Via a proxy DLL? I guess this has to run in Ring 0. This is pretty much the same code as in original Windows for this function: https://doxygen.reactos.org/db/d94/ntoskrnl_2ke_2apc_8c.html#a69decd8a97092be85121f4e4cbc48e73 can you make a wrapper ? Please
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