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Strawberry Orange Banana Lime Leaf Slate Sky Blueberry Grape Watermelon Chocolate Marble
Strawberry Orange Banana Lime Leaf Slate Sky Blueberry Grape Watermelon Chocolate Marble

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Found 5 results

  1. Is it at all possible to modernize (make more compatible for browsing) internet explorer 6? After doing a bit of research on msfn I found a few helpful things: 1. disable active scripting 2. disable TLS 3.0 and 2.0 and enable 1.0 (HELPED A TON!) Is there anything else I can possibly do? Huge thanks to those who reply.
  2. TuMaGoNx


    Man... I wish I've read this first than trying myself... https://github.com/tumagonx/xompie/ What about using wine source code there a lot can be transplanted.
  3. Hello, i have at first look simple question but it could be complicated.. I wonder why is not almost any new program not compatible with Windows 98, because majority of SW is still for Windows platform.. I know, that there new frameworks versions available only for new OSes, but that forces developers use them, are they really so huge benefits to abandon Windows 98 or its simple laziness care about such users? I dont have problems with few really HW hungry programs which needs 64bit OS, i dont care about games, which need newest GPU drivers, but normal apps, like browsers, monitoring utils graphics editors etc, here i dont see why this could still run on Windows 98..
  4. Hi I just made a theme for windows 8.1 since that's the OS im running but i have a question is it possible! to make visual themes/custom themes made with Windows Style Builder .msstyles compatible with other OS's instead of just 8.1 i've seen some people on sites like Deviantart make a theme compatible with windows 8 the theme was for windows 7 but he had *Updated on the description with now compatible with windows 8 so im wondering how is this possible.. do they redo the theme with windows 8 using the .msstyles the theme or some other method i would really apreciate it if anyone knows this so i may change the theme i made for other OS's as well so that people don't need to ask "is this compatible with windows 7?" -Thanks in advance.
  5. I want to make my programs compatible with all versions of Windows from Windows 95 to Windows 8. I'm currently working on a small word processor and I need to have working open and save file requesters. However, I can't seem to get the GetOpenFileName function to work properly. This is the code for a simple bitmap viewer program I made. It runs fine on Windows 98, XP, Vista, and 7, but on Windows 95, GetOpenFileName fails, and CommDlgExtendedError() returns error code 1 (CDERR_STRUCTSIZE). Now, I specified sizeof(ofn) for ofn.lStructSize, which should be valid, and it is on other Windows versions. Any ideas why this happens? #include <windows.h>#include <stdio.h>#include <commctrl.h>#define MSGBOX_ERROR(MESSAGE) MessageBox(NULL, MESSAGE, NULL, MB_OK|MB_ICONERROR)#define COMMAND_EXIT 9000#define COMMAND_OPEN 9001#define COMMAND_STRETCH 9002LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam){ static BOOL IsStretched; static HBITMAP hBmp; switch(msg) { case WM_PAINT: { if(hBmp==NULL) //Leave WM_PAINT to DefWindowProc if no bitmap is loaded. goto defwndproc; RECT client_rect; GetClientRect(hwnd,&client_rect); BITMAP bmp; PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); HDC hdcmem = CreateCompatibleDC(hdc); HBITMAP hbmOld = SelectObject(hdcmem, hBmp); GetObject(hBmp,sizeof(bmp),&bmp); if(IsStretched) StretchBlt(hdc,0,0,client_rect.right-client_rect.left,client_rect.bottom-client_rect.top,hdcmem,0,0,bmp.bmWidth,bmp.bmHeight,SRCCOPY); else BitBlt(hdc,0,0,bmp.bmWidth,bmp.bmHeight,hdcmem,0,0,SRCCOPY); SelectObject(hdcmem, hbmOld); DeleteDC(hdcmem); EndPaint(hwnd, &ps); break; } case WM_CREATE: { HMENU hMenuBar = CreateMenu(); HMENU hFileMenu = CreatePopupMenu(); HMENU hViewMenu = CreatePopupMenu(); AppendMenu(hFileMenu,MF_STRING,COMMAND_OPEN,"&Open"); AppendMenu(hFileMenu,MF_SEPARATOR,0,NULL); AppendMenu(hFileMenu,MF_STRING,COMMAND_EXIT,"&Exit"); AppendMenu(hViewMenu,MF_STRING|MF_UNCHECKED,COMMAND_STRETCH,"&Stretch to fit window"); AppendMenu(hMenuBar,MF_STRING|MF_POPUP,(UINT)hFileMenu,"&File"); AppendMenu(hMenuBar,MF_STRING|MF_POPUP,(UINT)hViewMenu,"&View"); SetMenu(hwnd,hMenuBar); IsStretched = FALSE; break; } case WM_SIZE: if(IsStretched) InvalidateRect(hwnd,NULL,FALSE); break; case WM_COMMAND: switch(LOWORD(wParam)) { case COMMAND_OPEN: { OPENFILENAME ofn; char szFile[MAX_PATH]; ZeroMemory(&ofn,sizeof(ofn)); ofn.lStructSize = sizeof(ofn); ofn.hwndOwner = hwnd; ofn.lpstrFile = szFile; ofn.lpstrFile[0] = '\0'; ofn.nMaxFile = sizeof(szFile); ofn.lpstrFilter = "Windows Bitmap (*.bmp)\0*.bmp\0All Files\0*.*\0"; ofn.nFilterIndex = 1; ofn.lpstrFileTitle = NULL; ofn.nMaxFileTitle = 0; ofn.lpstrInitialDir = NULL; ofn.Flags = OFN_PATHMUSTEXIST|OFN_FILEMUSTEXIST; GetOpenFileName(&ofn); //Testing to see if GetOpenFileName worked if(fopen(ofn.lpstrFile,"r")==NULL) { char errorbuf[20]; sprintf(errorbuf,"Failed to open a file. Error code: %hu",(unsigned short)CommDlgExtendedError()); MSGBOX_ERROR(errorbuf); return 0; } hBmp = LoadImage(NULL,szFile,IMAGE_BITMAP,0,0,LR_LOADFROMFILE); if(!hBmp) MSGBOX_ERROR("Failed to load bitmap."); InvalidateRect(hwnd,NULL,FALSE); UpdateWindow(hwnd); break; } case COMMAND_EXIT: goto close; case COMMAND_STRETCH: IsStretched = !IsStretched; InvalidateRect(hwnd,NULL,TRUE); break; } break; case WM_CLOSE: close: ExitProcess(0); default: defwndproc: return DefWindowProc(hwnd,msg,wParam,lParam); } return 0;}int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){ InitCommonControls(); WNDCLASS rwc; rwc.style = 0; rwc.lpfnWndProc = MainWndProc; rwc.cbClsExtra = 0; rwc.cbWndExtra = 0; rwc.hInstance = hInst; rwc.hIcon = NULL; rwc.hCursor = LoadCursor(NULL, IDC_ARROW); rwc.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1); rwc.lpszMenuName = NULL; rwc.lpszClassName = "yo mama"; RegisterClass(&rwc); HWND hMainWnd = CreateWindow("yo mama", "Bitmap Viewer", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 450, 450, 0, 0, hInst, 0); ShowWindow(hMainWnd,nCmdShow); UpdateWindow(hMainWnd); MSG msg; msgloop: GetMessage(&msg,NULL,0,0); TranslateMessage(&msg); DispatchMessage(&msg); goto msgloop;}
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