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Everything posted by grey_rat

  1. roytam1, thanks for 1024 textures https://dl.dropboxusercontent.com/s/unvpviw3ro08k4i/r9550ha.JPG
  2. roytam1, please reduce texture value to 1024, this brings back hardware acceleration for radeon 9500 - x600. I tested in MyPal 68 on Radeon 9550, it works without errors. https://dl.dropboxusercontent.com/s/x5pr03x6ra2cxyo/9550r.JPG With GMA Intel it does not work. Still no initialization to enable acceleration
  3. Radeon 9550 and D3D9 https://dl.dropboxusercontent.com/s/x5pr03x6ra2cxyo/9550r.JPG
  4. I accidentally found one bug GPU Process does not work in XP, but it turns on For XP - 7SP0 layers.gpu-process.enabled - false
  5. In this version, the threshold for initialization has been reduced. Texture size 4096 -> 1024 Minimum version of pixel and vertex shaders 001 (caps.PixelShaderVersion & caps.VertexShaderVersion) https://github.com/roytam1/UXP/commit/04671d8d62b1085e8a6e7eaaff4de8efe3ad4ce3 But there is no initialization of the video card (I also tested it on the GMA 900). Maybe it's because of the soft vertex shaders. Later I'll try another Radeon 9550, there are hardware shaders. Direct2D not working in XP, and Direct2D requires a DirectX 10+ graphics card
  6. XPerceniol, you have GMA3000, please check hardware acceleration on this version of MyPal https://mega.nz/file/9OIGEKBT#KI3i8ohG023AOiXWO3xkUyL2WTM_9Tman5_CbxofUIc if anyone has radeon 9500 -x600 or gma900 - 3150 check too. This version of MyPal was created by Feodor2 for accelerated testing only
  7. With the WRP - Web Rendering Proxy - Firefox 52 open any site https://github.com/tenox7/wrp
  8. roytam1, the Chell driver makes improvements and allows you to run games that the Intel driver does not work with http://trixarian.net/gma950_gamelist.txt But the browser does not allow you to initialize the video card to enable acceleration. Maybe these errors will no longer be with the Chell driver
  9. roytam1, you once changed the 4k texture limit to 2k. This enabled hardware acceleration on the radeon X700-X1250. Please tell me again where is this place in the browser code, Feodor2 in MyPal68 seems to have lost it. And could you experimentally reduce the value to 1k ? The driver Chell 1.7b (or 1.8b for Win7) for GMA 950 - 3150 adds support 2.0b shaders, but browser acceleration is still not work.
  10. It is advisable not to change this function if everything works well with hardware acceleration. 1 or 2 - if there are graphical errors. For example, with FX5200 or GF6100 video cards, instead of a video, a black or green image https://habrastorage.org/webt/tv/dl/bo/tvdlbolut1ediirrn7rlyg1ysuk.jpeg
  11. layers.gpu-process.enabled - only DirectX10+ and multi process, for XP - false
  12. Yes true Other D3D in XP are not possible
  13. XPerceniol, in XP only D3D9 is possible layers.geometry.d3d11.enabled; false media.wmf.enabled;false WMF does not work in XP webgl.angle.try-d3d11;false
  14. In beta 5, an attempt was made to disable the acceleration enable lock. I wanted to test it on Intel GMA 900-3150 and ATI Radeon 9500-x600. But the acceleration did not turn on. GMA does not support Pixel Shaders (PS) 2.0b, only 2.0. The browser checks for PS2.0b before allowing acceleration to be enabled. For WebGL Angle browser checks PS3.0. roytam1, is it possible to fix this (checks only for PS2.0, for example in Firefox 43 webGL Angle checks PS2.0)? Once upon a time, they wanted to turn on acceleration for all GMA https://wiki.mozilla.org/Blocklisting/Blocked_Graphics_Drivers
  15. For 2.2.8 need to replace the file libmp4_plugin.dll (2.2.8 -> 3.0.x) in C:\Program Files\VideoLAN\VLC\plugins\demux https://dl.dropboxusercontent.com/s/4swyui0z7446mur/libmp4_plugin.dll It may be possible to use in conjunction with https://ys.3dyd.com/download/ Youtube 360p and 720p (direct link) play in 2.2.8
  16. It reads, but there are so many problems with the browser that it repairs in order of importance: D3D9 H/A WASM (new ublock support) crashs ......
  17. ADMM layers.acceleration.disabled - true or layers.max-active 1 or 2 or browser.tabs.remote.autostart - false
  18. beta 4 https://github.com/Feodor2/Mypal68/releases
  19. There is progress with D3D9. It turned out to be returned to FF56 (removed D3D9 in this version) http://forum.ru-board.com/topic.cgi?forum=2&topic=5894&start=440#3
  20. Removed D3D9 code from FF68. feodor2 (zzz528) is trying to get it back, but black screen http://forum.ru-board.com/topic.cgi?forum=2&topic=5894&start=320#16

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