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MDGx

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Everything posted by MDGx

  1. Hex + resource editors [all free(ware)]: http://www.mdgx.com/toy.htm#HEX Hope this helps.
  2. Please keep in mind that WinAmp, same as all other similar media players use DirectShow + NetShow APIs [DLLs + OCX Controls] which are installed partly by DirectX 7/8/9 and partly by WMP 6/7/8/9/10. Therefore, if one wants to use a 3rd party player, DX + WMP must be already installed. Hope this helps.
  3. None.Windows 98 SE OS identifies itself as 4.10.2222 or 4.10.2222 A, depending on which diagnostics/detection tools are used. That's because different system files either display the A or do not, when called upon to identify the OS version/release/edition/build. More info: http://www.mdgx.com/ver.htm http://www.mdgx.com/win.htm For example, if u right-click on My Computer desktop icon and select Properties, you'll see something like this: http://www.mdgx.com/ver95.gif That means Win98 SE OS will always be 4.10.2222 [with or without the A] no matter which/how many updates/(hot)fixes/patches/SPs/replacements/etc you install. And that means you will only be allowed to install Win98 SE patches/(hot)fixes/SPs, even if u install [or not] 98SE2ME or individual ME/2000/XP/2003/Vista/etc files. That's because u can't replace the OS core files, like: krnl386.dll, krnl386.exe. Of course, you could hex those files to display whatever OS build/version, but why would you want to do that for? It would only screw everything up, the 1st time you try to install a patch/fix not intended for 98 SE [or which does not properly detect the OS build], and doing so will lock up your OS. And if you don't know how to replace system files from native MS-DOS or don't have a backup to restore from, you would have to reinstall your OS. Hope this helps. __________________________________________________ 98SE2ME does not install any 98 SE patches/fixes except the ones listed in READ1ST.TXT:READ1ST.TXT and those are installed only for the purpose of being able to use WinME system files. Therefore 98SE2ME does not install any shut down supplement files. Complete list of files installed by 98SE2ME is also found in READ1ST.TXT and all WinME files installed are listed here: http://www.mdgx.com/98-5.htm#FME This info is detailed in READ1ST.TXT: READ1ST.TXT Please see especially the "FAQ" section. Hope this helps.
  4. Winsock.dll cannot be replaced on its own, it depends on other files [you can find them all listed inside the INF files located in %windir%\INF].This is also stated here [explaining why one must install also vip.386 + vtcp.386]: http://www.mdgx.com/98-5.htm#KRM9S And it is also explained in 98SE2ME READ1ST.TXT:READ1ST.TXT FYI: You'll probably find more info in READ1ST.TXT that might answer your questions. Please see especially the "FAQ" section. Hope this helps. ________________________________________________ Will do in the future.FYI: Usually the same day I post updates here: http://www.msfn.org/board/?showtopic=46581 I also post a new 98SE2ME update to include new WinME files I got a hold of, if those files are appropriate for 98 SE OS. And each 98SE2ME update: http://www.msfn.org/board/?showtopic=46349 lists complete details about files/whatever/etc was changed in that particular release. So if you watch both these forums for updates: http://www.msfn.org/board/?showtopic=46581 http://www.msfn.org/board/?showtopic=46349 there is not much guesswork involved. This forum: http://www.msfn.org/board/?showtopic=46581 states at the top that: Hope this helps.
  5. Glad you like it. Another graphic EQ called "Analyzer '99" [freeware] is available at 1 of these URLs [slydiman's web site in English]: http://slydiman.narod.ru/eng/ http://slydiman.compass.com.ru/eng/ http://slydiman.da.ru/eng/ http://slydiman.homeip.net/eng/ These are located in Russia, so if you are in North, South America or Australia, might take a while for those web pages to load. You are looking for "Sound System '99": http://slydiman.narod.ru/eng/mmedia/ss99.htm which includes "Analyzer '99" [the EQ tool]: http://slydiman.narod.ru/download/sound/analyzer.zip Try also the Player: http://slydiman.narod.ru/download/sound/player.zip and the DSP tool: http://slydiman.narod.ru/download/sound/dsp.zip Hope this helps.
  6. the_guy: I have discovered a way to install unofficial [packed with Iexpress using SED + INF scripts] WinME patches/fixes/updates directly, without the need for manually disabling System Restore [from Control Panel], or using CoolKill [or similar tool] to kill Stmgr.exe, or using MSCONFIG to disable Statemgr.exe, etc... etc... All you need is run NIRCMD [freeware]: http://www.nirsoft.net/utils/nircmd.html to kill the running SR [system Restore] + SFP/WFP [system File Protection/Windows File Protection] processes/TSRs/services. You also need [? = not sure if it makes any difference] to delete %windir%\WININIT.LOG before attempting to copy any system files to %windir%\SYSTEM or to %windir% . But you must delete *all* backed up system files from C:\_RESTORE\TEMP , %windir%\SYSTEM\SFP\ARCHIVE and from %windir%\SYSBCKUP [if any]. This is my OLEUP.INF example with necessary nircmd lines [must have START.EXE (from WinME setup CD) + NIRCMD.EXE ( http://www.nirsoft.net/utils/nircmd.html ) in the same directory where the *.INF file(s) reside]: ; Unofficial Windows 95/98/NT4/ME OLE 2.40.4526 Update [Version] Signature=$CHICAGO$ AdvancedINF=2.0 [DefaultInstall] DelFiles=LX,BX,DX,SX CopyFiles=OS,OW UpdateInis=WX AddReg=OR RunPreSetupCommands=WL1 RunPostSetupCommands=WL2 SmartReboot=I [WL1] "START /W NIRCMD killprocess MSTASK.EXE" "START /W NIRCMD killprocess PCHSCHD.EXE" "START /W NIRCMD killprocess RSTRLFN.EXE" "START /W NIRCMD killprocess RSTRUI.EXE" "START /W NIRCMD killprocess STATEMGR.EXE" "START /W NIRCMD killprocess STMGR.EXE" "START /W NIRCMD killprocess VXDMON.VXD" [WL2] "START /W NIRCMD killprocess MSTASK.EXE" "START /W NIRCMD killprocess PCHSCHD.EXE" "START /W NIRCMD killprocess RSTRLFN.EXE" "START /W NIRCMD killprocess RSTRUI.EXE" "START /W NIRCMD killprocess STATEMGR.EXE" "START /W NIRCMD killprocess STMGR.EXE" "START /W NIRCMD killprocess VXDMON.VXD" [WX] %10%\WININIT.INI,Rename,,"%11%\OLEAUT32.DLL=%11%\OLEAUT32.001" %10%\WININIT.INI,Rename,,"NUL=%10%\WININIT.LOG" %10%\WININIT.INI,Rename,,"DIRNUL=%31%\_RESTORE\TEMP" [OS] ASYCFILT.DLL OLEAUT32.DLL OLEPRO32.DLL STDOLE2.TLB [OW] REGTLIB.EXE [BX] ASYCFILT.DLL OLEAUT32.DLL OLEPRO32.DLL STDOLE2.TLB [DX] ASYCFILT.DLL OLEAUT32.DLL OLEPRO32.DLL STDOLE2.TLB [SX] ASYCFILT.DLL OLEAUT32.DLL OLEPRO32.DLL STDOLE2.TLB [LX] WININIT.LOG [OR] HKLM,"Software\Microsoft\Windows\CurrentVersion\RunOnceEx\o2","OleAut32",,"%11%\REGSVR32.EXE /S %11%\OLEAUT32.DLL" HKLM,"Software\Microsoft\Windows\CurrentVersion\RunOnceEx\o2","OlePro32",,"%11%\REGSVR32.EXE /S %11%\OLEPRO32.DLL" HKLM,"Software\Microsoft\Windows\CurrentVersion\RunOnceEx\o2","StdOle2",,"%10%\REGTLIB.EXE /Q %11%\STDOLE2.TLB" [DestinationDirs] OS=11 OW=10 LX=10 WX=10 BX=10,SYSBCKUP DX=11,DLLCACHE SX=11,SFP\ARCHIVE [SourceDisksNames] 1=,,0 This is my SED file [i created OLEUP.EXE with Iexpress.exe 6.00.3790.1830 from Win2003]: [Version] Class=IEXPRESS SEDVersion=3 [Options] PackagePurpose=InstallApp ShowInstallProgramWindow=0 HideExtractAnimation=0 UseLongFileName=0 InsideCompressed=0 CAB_FixedSize=0 CAB_ResvCodeSigning=0 RebootMode=IS InstallPrompt=%InstallPrompt% DisplayLicense=%DisplayLicense% FinishMessage=%FinishMessage% TargetName=%TargetName% FriendlyName=%FriendlyName% AppLaunched=%AppLaunched% PostInstallCmd=%PostInstallCmd% AdminQuietInstCmd=%AdminQuietInstCmd% UserQuietInstCmd=%UserQuietInstCmd% SourceFiles=SourceFiles TargetNTVersion=4.0.1000-4.0.1999 [Strings] InstallPrompt="Install Unofficial Windows 95/98/NT4/ME OLE 2.40.4526 Update?" DisplayLicense=C:\TEMP1\O1.TXT FinishMessage= TargetName=C:\TEMP1\OLEUP.EXE FriendlyName="Unofficial Windows 95/98/NT4/ME OLE 2.40.4526 Update" AppLaunched=OLEUP.INF PostInstallCmd=<None> AdminQuietInstCmd=OLEUP.INF UserQuietInstCmd=OLEUP.INF FILE0=ASYCFILT.DLL FILE1=OLEAUT32.DLL FILE2=OLEPRO32.DLL FILE3=REGTLIB.EXE FILE4=STDOLE2.TLB FILE5=OLEUP.INF FILE6=NIRCMD.EXE FILE7=START.EXE [SourceFiles] SourceFiles0=C:\TEMP1\ [SourceFiles0] %FILE0%= %FILE1%= %FILE2%= %FILE3%= %FILE4%= %FILE5%= %FILE6%= %FILE7%= I use OLEUP.INF above to install this patch: * Microsoft Windows 95/98/NT4/ME OLE Automation Libraries (DLLs) OLEAUT32.DLL, OLEPRO32.DLL + STDOLE2.TLB Update: Unofficial OLE Update build 2.40.4526 for Windows 95/98/NT4/ME [468 KB, English]: http://www.mdgx.com/files/OLEUP.EXE This way I have successfully installed OLEUP.EXE on a WinME computer with SR/SFP/WFP running [stmgr, statemgr, rstrui, rstrlfn + vxdmon.vxd]. Erpdude8 also tried OLEUP.EXE on his WinME computer, and it worked ok. Hope this helps.
  7. So this means that:1. The ME updates that you periodically post MDGx in the New 98 FE + 98 SE + ME patches thread are of no use to those who have installed 98SE2ME, even when an updated ME file introduced into 98SE by 98SE2ME is included in a ME update posted to the above thread? 2. Sometimes newer 98SE updates, which include files that surpass the functionality of a ME file introduced to a 98SE system by 98SE2ME, should be installed on such systems to replace an older (but of course, with a later build number) ME file? 3. If 'yes' to 2., a person would have to have some detailed knowledge about the functionality of the files in question, in order to decide whether or not the newer 98SE file should replace the older (but with a later build number) ME file? I had assumed that this was the case. I think it is. So for example, the latest 98SE2ME release contains the unofficial GDI32 WMF fix for ME. That's generally right, isn't it?Hah, sorry to be finicky/blind to any explanations provided so far. Right.Win98 SE no matter which updates/patches/SPs/(hot)fixes/replacements/etc you apply does not change its core, kernel + OS build. It will always identify itself as Windows 98 SE build 4.10.2222. Updates I post here: http://www.msfn.org/board/index.php?showtopic=46581 can be installed on Win98 SE only if they are designed for Win98 SE. WinME updates can only be installed on WinME. I add WinME system files [like the GDI*.* WMF patch] to 98SE2ME to improve functionality/performance and/or eliminate bugs, but that doesn't mean those files are normally created/meant for 98 SE. Example: After you install updated GDI*.* files from WinME [by selecting 98SE2ME option 1 or 2] on your Win98 SE OS, if you try to install the 98 SE GDI*.* files from: http://www.microsoft.com/technet/security/...n/ms06-001.mspx Direct download [393 KB, English]: http://www.mdgx.com/files/Q912919.EXE you'll get a nagging dialog box telling you the files you already have are newer [build 4.90.3002] than the ones you are trying to install [build 4.10.2226], and you can click "Yes" to keep them, or click "No" to replace them with the older ones. Therefore 98SE2ME always installs the newest files available [if appropriate]. Please keep in mind that I'm experimenting with WinME system files for over 5 years, so I kinda know most that are ok to replace and I always make sure they work properly with Win98 SE. But even with the 2 GDI*.* files from WinME patch, Win98 SE OS is still Win98 SE OS, and will not allow to install WinME patches, unless you unpack the EXEs manually using a CAB tool [ http://www.mdgx.com/toy.htm#ZIP ], and then manually install them from native MS-DOS [where appropriate]. Hope this helps.
  8. No matter which updates/SPs/patches/fixes/upgrades/replacements/etc you have installed, Win98 SE OS still remains Win98 SE OS. Therefore you can only install Win98 SE updates/patches/fixes/SPs/etc.Please see READ1ST.TXT for more info [the "FAQ" section]: READ1ST.TXT Hope this helps. _____________________________________________ 98SE2ME does *not* install any WMP files, therefore does not influence the way WMP works/installs/uninstalls/etc.Please see READ1ST.TXT for more info [under the "FAQ" section]: READ1ST.TXT BTW: WMP 9.0 is meant to be installed under WinME, no reason not to, SR/SFP/WFP should not interfere with its installation, because WMP9 INF scripts take care of that. Just run the installer: http://www.mdgx.com/wmp.htm#WMP9 Hope this helps.
  9. Complete MSDOS.SYS reference: http://www.mdgx.com/msdos.htm Hope this helps.
  10. Actually "SET BLASTER" are DOS mode set variables, not related to ISA bus, PCI, AGP, PCIx etc. All Creative Labs SB cards use them, and most audio cards which provide SB compatibility in DOS and for old games which require "SET ..." SB-like variables to work properly. Most audio cards [i have no experience wth Yamaha cards] provide SB support thru emulation drivers, either in Windows GUI mode and/or DOS modes [either native MS-DOS outside Windows or DOS box within Windows]. For example, this is my guide for SB Live! cards to make them work in native DOS with Win9x installed: http://www.mdgx.com/newtip18.htm#DGSBL SB Live! series [PCI cards] SET variables in AUTOEXEC.BAT [example]: SET MIDI=SYNTH:1 MAP:E MODE:0 SET BLASTER=A220 I5 D1 H5 P330 T6 SET CTSYN=C:\WINDOWS C:\PROGRA~1\CREATIVE\SBLIVE\DOSDRV\SBEINIT.COM C:\PROGRA~1\CREATIVE\SBLIVE\DOSDRV\SBESET.EXE -d0 -j1 -w0 -A220 -I5 -D1 -H5 -J200 -P330 SB AWE64/AWE64 Gold [iSA cards] SET variables in AUTOEXEC.BAT [example]: C:\AWE64\CTCM.EXE /B C:\AWE64\AWEUTIL.COM /S /EM:GM /R:0 /C:0 C:\AWE64\MIXERSET.EXE /P /Q SET CTCM=C:\AWE64 SET SOUND=C:\AWE64 SET BLASTER=A220 I5 D1 H5 P330 E620 T6 SET MIDI=SYNTH:1 MAP:E MODE:0 Hope this helps.
  11. Try also this freeware DirectShow ActiveX control [real time audio compression/settings tweaker] which works with all WMP editions, compatible with all 9x + NTx OSes: http://www.tfm.ro/audiofilter/ Requires WMP 6.4 or newer. Requires DirectX 7 or newer.
  12. When you install Gape's SP or the MS fix: http://ftp.isu.edu.tw/pub/CPatch/msupdate/.../291362usa8.exe you should select to NOT keep the newer USER.EXE + USER32.DLL files, because SP installs the older 4.10.2231 builds [the ones designed specifically for 98 SE], and you need them in order to see the wait/shutdown logos. In my experience USER*.* from WinME are faster.
  13. Guys, I have updated MP911564.EXE to correctly install NPDSPLAY.DLL into the detected WMP directory. Default is C:\Program Files\Windows Media Player . After install, the computer will not reboot anymore, because it is not necessary. * Microsoft Windows 95/NT4/98/ME Media Player (WMP) Plug-in With Non-Microsoft Web Browsers NPDSPLAY.DLL 3.0.2.629 Security Vulnerability Fix: http://www.microsoft.com/technet/security/...n/ms06-006.mspx Unofficial WMP Patch for Windows 95/NT4/98/ME [223 KB, English]: http://www.mdgx.com/files/MP911564.EXE
  14. the_guy: If you plan adding MSAA files to your WinME pack, please add the newer ones from the MSAA web based package [newer], not from the WinME setup CD [older]. Looking forward to trying your updated ME SP.
  15. All you need to do is copy LOGO.SYS to C:\ root, which sounds very simple indeed, but: - on some computers LOGO.SYS has read-only, system and/or hidden attributes, in which case 1 needs to change its attributes to "archive", in order for the replacement/custom logo to be successfully copied to C:\ root; - some people still use DrvSpace hard disk compression, in which case LOGO.SYS must be copied also to H:\ root; - on some computers MSDOS.SYS and/or WINBOOT.INI [if any] may not have the "Logo=1" line; - some people don't know anything about DOS commands, file attributes, file renaming operations etc. So you see, I need to cover all these [and other] situations, to make sure all this works properly on all 9x computers. That's why the instructions in 95LOGOS.TXT may seem "daunting" to some people. Hope this helps.
  16. FYI: I'm using the USER*.* files from WinME with my Win98SE since they were released by MS [~ 3-4 years ago], and never had problems that I can relate to those 2 files. But... 1. I'm not shutting down ["power off"] my PC, instead I always exit Windows to native MS-DOS, run a "cleanup" batch file and then shut down, all from 1 convenient batch file which also starts Windows after (re)boot. 2. I'm not using any power saving/standby/etc features, and I have deleted all powr*.*, vpow*.* + power*.* files from my PC and also disabled all power features in BIOS. Hint: http://www.mdgx.com/newtip15.htm#MYP WinME USER*.* files when used with Win98SE potential power saving problems [mostly with laptops/portables] are discussed in 98SE2ME READ1ST.TXT: http://www.mdgx.com/9s2m/READ1ST.TXT under the "KNOWN BUGS + FIXES" chapter. Edit: Added this BUG + FIX to 98SE2ME READ1ST.TXT under the "KNOWN BUGS + FIXES" chapter: Hope this helps. KRH: Please post any 98SE2ME related issues from now on in the 98SE2ME dedicated forum: http://www.msfn.org/board/?showtopic=46349
  17. Instructions on how to install/create/edit/manage boot logos [LOGO.SYS/LOGOW.SYS/LOGOS.SYS] in Win9x/ME are included in the text file 95LOGOS.TXT [sections C. and D.] which is part of the 95LOGOS.ZIP [1 MB]:http://www.mdgx.com/files/95LOGOS.ZIP 95LOGOS.TXT [15 KB]: http://www.mdgx.com/files/95LOGOS.TXT 95LOGOS.TXT also lists all logos from 95LOGOS.ZIP and brief info about each of them. BTW: XrX Logo screen saver [no nag shareware] also displays C:\LOGO.SYS, even animated ones: http://www.xrx.ca/logoutils/ Hope this helps.
  18. I'd like to add ZIPFLDR.DLL to 98SE2ME, and I'll probably do it sometimes in the future, but right now I'm concerned with the file size [98SE2ME.EXE is currently 2.65 MB]. Dial-up/56k/analog users are already waiting over 6 minutes to d/l the file. To add ZIP support to 98 SE I need to add these 3 files from Q329048: * Microsoft Windows ME ZIP Decompression Unchecked Buffer + Recoverable Compressed Folders Passwords ZIPFLDR.DLL Security Vulnerability Fix: http://www.microsoft.com/technet/security/bulletin/ms02-054.mspx Direct download [270 KB, English]: http://download.windowsupdate.com/msdownload/update/v3-19990518/CabPool/329048_3E84647A527E386B05A78DD79AF876BFCFC147E1.EXE More info: http://support.microsoft.com/?id=329048to 98SE2ME: DUNZIP32.DLL DZIP32.DLL ZIPFLDR.DLL which would probably add another 1 MB to the 98SE2ME.EXE file size. Hope this helps.
  19. MSAATEXT.DLL: * Microsoft Windows 9x/NT4 SP6a/2000/ME Active Accessibility Redistributables (MSAA) 32-bit include DLLs (MSAATEXT.DLL, OLEACC.DLL + OLEACCRC.DLL), documents, tools + sample code (English): http://msdn.microsoft.com/at/ - MSAA RDK v2.0 for Windows 98/NT4 SP6a/2000/ME [736 KB]: http://download.microsoft.com/download/c/1.../MSAA20_RDK.exe - MSAA SDK v1.3 for Windows 95/OSR1/OSR2 [3.47 MB]: http://download.microsoft.com/download/7/2...MSAA_13_SDK.EXE Windows XP + 2003 include MSAA! This can be found here: http://www.mdgx.com/add.htm#ACC PS: Please note that MSAATEXT.DLL from WinME setup CD is older than MSAATEXT.DLL installed by MSAA RDK (above). Hope this helps.
  20. Have you tried to ask the author of MPC? http://sourceforge.net/projects/guliverkli/
  21. Did you mean this? http://www.mdgx.com/newtip14.htm#SUYG
  22. This may help [that's where excerpt below comes from]: http://www.mdgx.com/98-3.htm#TWK98 Says WinNT4, but works the same with all 9x OSes. Hope this helps.
  23. I have no idea at the moment why this happens, but I'll investigate, and if I find a fix or explanation, I'll post here:http://www.msfn.org/board/?showtopic=46349 KRH: Please post any 98SE2ME related issues from now on in the 98SE2ME dedicated forum: http://www.msfn.org/board/?showtopic=46349 Hope this helps. __________________________________ More info, which might help, is already present in READ1ST.TXT under "KNOWN BUGs + FIXES" section: http://www.mdgx.com/9s2m/READ1ST.TXT
  24. IMO: This may have to do with the video card + video drivers and the way they operate under different 9x OSes, because 98SE2ME updates a lot of files to WinME level, which handles 2D [desktop] video functions slightly different from Win98 SE [examples]: GDI*.* USER*.* DIBENG.DLL DISPDIB.DLL VGAFULL.3GR SUPERVGA.DRV FRAMEBUF.DRV VGA.DRV If anybody has a better explanation or fix, please let me know, by posting here: http://www.msfn.org/board/?showtopic=46349 KRH: Please post any 98SE2ME related issues from now on in the 98SE2ME dedicated forum: http://www.msfn.org/board/?showtopic=46349 Hope this helps.
  25. All those logos and many more here [1 MB]: http://www.mdgx.com/files/95LOGOS.ZIP
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