Jump to content

dAbReAkA

Member
  • Posts

    187
  • Joined

  • Last visited

  • Donations

    0.00 USD 
  • Country

    Bulgaria

Everything posted by dAbReAkA

  1. as more time passes i am more and more convinced that ati sux.. f*** ati, f*** amd.. lame s***..
  2. my advise: 1. get a better video card (i have radeon 9600 and it's pretty sucky nowadays.. 9600SE is even suckier) 2. u can get more ram.. vista itself needs around 550-600.. if u wanna take advantage of superfetch and resource-hogging apps or games u'll need at least 1.5gb..
  3. nice.. 1000 points up.. how's your score when compared to 3dmark under XP? it would be cool if it was pretty much the same or withing the 5% difference range..
  4. i think it's not photoshop.. i remember seeing this somewhere else.. probably on long zheng's blog (http://istartedsomething.com/) in some video or something.. replacing flip3d with a custom "flip3d" is also possible i think.. i saw a thread on shellrevealed about a guy who did it.. EDIT: there - http://shellrevealed.com/forums/5623/ShowThread.aspx#5623
  5. http://i61.photobucket.com/albums/h41/yoni...s/Untitled3.jpg what exactly is that? looks like flip3d but the windows are sorted in a better way so u can see them all at once..
  6. i had the same problem before.. the virtual machine had around 400 and it said it needs 512mb.. however, a friend of mine installed it on his PC which has only 384mb.. odd..
  7. i know that.. it wont degrade download/upload speeds but will decrease connectivity speeds.. if u only want to initiate 50 connections that might not result in great slowdowns, but in some cases (bittorrent clients), if u have 90-100 torrents u'll feel the need to connect to as many seeds from as many torrents as possible.. if somehow the manage to patch it, i'll still apply the patch..
  8. well, at least there are improvements.. but CS1.6 runs horribly in direct3d - there's no way to be stable at 100fps..
  9. so there's no way to patch tcpip.sys so that it allow more than 10 half-open connections? that's bad..
  10. no.. that means that vista is utilizing a lot of memory.. same thing happens here: when i start it up i have a gig of free memory.. it starts reading from the hard drive and in a matter of several minutes it takes all the space and the hard drive becomes quiet... that's superfetch.. it caches most of the s*** that u'll probably need later (which makes application start up times a lot shorter..).. vista itself needs around 550mb.. instead of leaving the other memory free, it takes advantage of all the available resources to improve performance.. just like in games - u cant make a strong army if u're not utilizing all your resources (gold, wood, etc.)
  11. catalyst for RTM released.. FFS, still no opengl support!!! sux! no way i can use vista as a main OS soon
  12. beta 2? - nope.. if u want to install vista go for RC2 or 5728 (whichever u find)..
  13. the all blue screen with nothing on it is kinda funny.. i used to get it on builds <= 5600..
  14. there are several months till the massive release.. they definitely need opengl and crossfire support around january - which they will probably have.. will a user buy an OS under which he cant use both his video cards? why did he pay for both? why did he pay so much for the OS?
  15. interesting.. all u need is at least a gig of ram and u could enjoy it
  16. there goes the first f***en difference that i noticed.. i cant enable aero anymore.. in the help it says that i need 1gb+ to do so.. grrr any registry tweak that may help me resolve that issue? EDIT: it was a bug.. here's a solution http://shellrevealed.com/forums/thread/3896.aspx IT AFFECTS PEOPLE WITH 512MB RAM ONLY..
  17. i used IDM to download the previous build too.. it downloads fast (around 130 - on a 1Mbit connection) which is perfect but then it needs around 15 minutes to put the million pieces together - which is grrrrrrr... annoying..
  18. yeah, i fiddled with the services.. disabled 10-15.. i dont see such a great performance boost.. my tests on quake 4 cannot be exactly accurate, because vista uses more memory than xp - even with better drivers with 512mb ram it still will have suckier in-game performance.. the real results would be from a system with more memory (1gb+)
  19. hold control and move the scroller up/down while in a folder
  20. the speedy loading of warcraft III must be because u have lots of ram (superfetch doing its job).. i have 512mb only and it loaded the map 5 seconds slower than it does in XP, and the in-game performance was horrible.. i usually dont experience low fps or stuff while playing warcraft on XP, while on vista the hdd was reading like a b***h from times to time and 0.5sec freezes occured randomly.. also warcraft III (1.20e) had no sound under build 5600.. 5728 seems to have fixed the problem.. didnt try how's the in-game performance, but with 512mb ram only u cant expect much.. SLI for warcraft? lol.. performance is great on my radeon 9600 non-pro at 1280x1024x32 - all maxed..
  21. from the release notes they have no opengl and crossfire support and they say that on the release notes.. having no crossfire support till vista final will kill them.. they will 100% implement that feature.. IMO, they will implement opengl support too.. let's hope that happens soon
  22. i've tested on quake 4 1. XP - demo01 - average 73fps 2. Vista - demo01 - average 63fps (with some image glitches..) 3. XP - demo02 - average 30fps 4. Vista - demo02 - average 32fps (lol..wtf) that's 9-10% better performance in XP.. (if we dont count the image glitches)
×
×
  • Create New...