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Posted

breaking DRM is as easy as 1,2,3 you dotn need to pay for any software todo it for you. Obviously i wont explain how todo it on these forums as it would be breaking the rules. :D

  • 5 months later...
Posted

The GCN sound format that is used in GameCube games is way better then using mp3 for the size.

WMA sound will give you great sound no diffrent from MP3 to a regular listeners ears but WMA is Microsofts format and I consider anything a promtion to Microsoft a bad thing.

You have to consider the player is using a codec to play these files.

Posted

I havn't an expert audio ear but all my music collection is in 96kbps wma format and the quality is enough for me. I burn some wma files and read in my Alpine 9815RB and the quality is enough too, no people in my car say to me "I think you have wma in your cd .." yet !

But I'm agree in the fact that wma is dragstic (on the paper) to encode sound, but for me it isn't enough ^^

Posted

I use Sony Sound Forge - absolutely superb qualititive wave editor. It support ALL formats, many-many properties.

:thumbup

To my ears, MP3 really sounds better than WMA. At least >=192Kbps, with lame --vbr-new. Plus, lame is now threaded and encoding my music at 24x on my laptop is great.

believe me, WMA better than MP3

:realmad:

Posted
Do you even know what MP3 with lame is?

Do you think it is exactly the same thing it was 15 years ago?

It's not like WMA isn't changing either (MS has the money to develop it too). In the latest hydrogenaudio tests (@192kbps - just like you said before), WMA comes ahead of mp3. Link Just because one prefers a non-proprietary format doesn't make it sound better...

Mind you I still use mp3, just because it sounds good enough at decent bitrates, and plays everywhere, on absolutely anything (be it hardware or software), no plugins or whatever necessary. It would take a HUGE difference in quality for me to even consider AAC or WMA (ogg is just out of the question).

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