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rn10950

RetroZilla: An updated version of Mozilla for Windows 95 and NT4 [2.1 RELEASED]

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10 hours ago, Nomen said:

Regarding Retrozilla-2.1 (Firefox Community edition) - is it just me, or has the DOM inspector been removed?

 

for some reason, it doesn't build correctly, so it is removed from bundling.

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I don't think it can be added.  From what I read, FF2 was the last version to have built-in DOM inspector.  FF3+ has it via add-on - the oldest version I can find says it's for FF3 and higher.  I add it anyways, but it doesn't appear to work (it comes up, but it's empty).

 

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4 hours ago, Nomen said:

I don't think it can be added.  From what I read, FF2 was the last version to have built-in DOM inspector.  FF3+ has it via add-on - the oldest version I can find says it's for FF3 and higher.  I add it anyways, but it doesn't appear to work (it comes up, but it's empty).

 

you may try extracting this archive to extensions folder

http://o.rths.cf/gpc/files1.rt/inspector@mozilla.org-fx2.7z

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On 10/22/2017 at 1:41 AM, roytam1 said:

That will be super hard as mozilla moves towards to google-ish usage of C/C++ language style, which makes compiling with old MSVC compiler hard/impossible.

Is it not possible to compile it with MinGW? I can compile C++14 programs with gcc and have them run on Windows 95.

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9 hours ago, CamTron said:

Is it not possible to compile it with MinGW? I can compile C++14 programs with gcc and have them run on Windows 95.

using mingw to compile old firefox is totally untested, things may badly broken.

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The Linux and OS X builds are compiled with gcc, so I'd think the vast majority of the code except for the Windows-specific platform code should be compatible with it. The major roadblock is getting the build system to work with it. I'm currently trying to build Pale Moon with MinGW.

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Ok, never mind. The build system is HORRENDOUSLY complex, with hundreds of thousands of lines of python, and autogenerates code in places. I'm not going to attempt building it with MinGW.

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