October 13, 200619 yr Finally MS releases a new D3DX9 binary!BTW, am I right in that the latest test release supports all of the XACT and XINPUT CABs?
October 14, 200619 yr Author That's how I understand it also.. I already tried it and everything was slipstreamed okay.
October 14, 200619 yr -> http://en.wikipedia.org/wiki/DirectXFor Windows Vista and DirectX 10, DirectInput will be deprecated in favor of XInput, from the Xbox team. Likewise, DirectSound will also be deprecated in favor of XACT. As of DirectX 9.0c, however, neither XInput nor XACT have all of the capabilities of DirectInput or DirectSound, and according to MS documentation on XInput, XInput is specifically designed for the Xbox 360 controllers. DirectPlay is deprecated in favor of Xbox Live whereas DirectShow will be deprecated in favor of Media Foundation, a different set of APIs debuting with Windows Vista to handle audio and video playback. DirectMusic will probably remain the only component intact.
October 14, 200619 yr Nor does XP. Some games may use them (I'm thinking of F.E.A.R. Combat which comes with October 05 Dx update).Otherwise, I think these updates are meant to be sort of release candidates and slow migration.
October 14, 200619 yr Yeah, you probably won't need/want the XACT and XINPUT binaries until games use DirectX 10 .
October 14, 200619 yr DX10 will only be available to Vista and DX10 will break compatibility to save some CPU ops.
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