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Showing results for tags 'Audio'.
Found 4 results
kmccmk9 posted a topic in Windows 9x/MEHello, So I finally got my Audigy 2 ZS installed under Windows 98 SE by installing VxD drivers manually. I'm using a Asus p5pe-vm motherboard. All of the system sounds come through just fine, CD Audio works fine as well. However, when trying to launch most games I do not get any audio. Most games don't produce an error just silence. However, any of the Humongous Entertainment games do produce this interesting error that prevents the game from running: "during the dma buffer size search the sound card wouldn't prepare our sound headers" I honestly have no idea what to do with that and Google hasn't turned up much. I tried disabling hardware acceleration on my sound card and I've also tried enabling DMA on my CD-Drive. Everything is set to use the Emu10Kx Mixer [E400] which I'm assuming is the Audigy card. Running DXDIAG sound test I get the following report: DirectSound [Emu10Kx Wave Out [E400]] Device ID: PCI\VEN_1102DEV_0004SUBSYS_20021102RE\ Manufacturer ID: 2 Product ID: 104 Type: VXD Default Device: Yes CTAUD9X.VXD 4.12.0001.0381 9/23/03 ctaud9x.vxd Creative Technology, Ltd. DirectX is set to full acceleration DirectSound test failed at Step 10 (Secondary buffer): HRESULT = 0x8007000e (Out of memory) I tried uninstalling the hardware and software for my Audigy 2 ZS and reinstall using the CD available on vogonsdrivers. BIG MISTAKE. Nothing at all worked anymore. So I removed the hardware and software and tried installing the drivers for my motherboard built-in sound. Similar to the other result I can hear the Windows startup chime (although it sounds terrible) and I can hear some sounds from some games (although terrible). Ironically Humongous Entertainment games still throw the same error. I ran DXDIAG sound test again and noticed it failed at Step 17 (out of memory). I'm running out of ideas unfortunately, maybe someone has come across something similar and may have some suggestions. Thank you for any help. Regards
On a Windows 7 starter Netbook and using the Windows Media Player that came with it I am noticing that when I play mp3 files when each file gets near to the end with about say 20 or so seconds to go the audio appears to falter.stop for a sec or two then resume to the end of the track, why is this I am asking and has anyone else found the very same issue? I would say which version of windows media player it is but I don't see anywhere where I can find this information, not in the help section and the player isn't showing in the add/remove programs section either, perhaps it's in the Windows live essentials, but that's another issue I suppose.
I am looking for a way to make my system audio lag about 3 seconds. I am using Chrome cast to stream on demand video from my cable provider that runs on MS silverlight which is not currently supported by chrome cast. I cast my whole screen which allows video to play, however chrome cast dose not support audio in this mode. So i am looking for a way to make my system audio in windows 7 lag. any ideas?