Leaderboard
Popular Content
Showing content with the highest reputation on 07/23/2026 in Posts
-
# [Windows 8.1 x64] Cyberpunk 2077 2.31 Steam compatibility patch I am publishing an experimental compatibility package for **Cyberpunk 2077 2.31 on Windows 8.1 x64**, tested against the Steam public build `20383525`. ** Download has been taken down **ZIP SHA-256:** `5D8543335269D86B7456B60B6E6A3908C6C296B186DB93F8EF25EA38D371745E` > This release was tested only on **Windows 8.1 x64**, so that is the only > operating system for which it is currently recommended. The installer rejects > other Windows versions and unsupported game files. ## What it fixes The package provides a D3D12On7 raster path for the tested Steam build and fixes the known presentation problem where Cyberpunk appears frozen and updates only when another window is dragged over it. The game can be launched normally with Steam's **Play** button after adding the launch option printed by the installer. ## Performance On my tested machine, performance is close to running the game on Windows 10. It is dramatically better than my older Cyberpunk 1.63 compatibility setup, which delivered roughly half performance on the same machine. This is an observed real-world comparison, **not a controlled or standardized benchmark**. Results will vary with GPU, driver, settings and system setup. ## Tested setup - Windows 8.1 x64 - Cyberpunk 2077 2.31, Steam build `20383525` - GeForce RTX 2060 - NVIDIA driver `474.11` - 1920 x 1080 - Raster rendering only Other GPUs and drivers, GOG/Epic releases, hybrid graphics and other operating systems have not been tested. ## Required: official D3D12On7 1.1.0 package Download Microsoft's official [`Microsoft.Direct3D.D3D12On7` 1.1.0 NuGet package](https://www.nuget.org/packages/Microsoft.Direct3D.D3D12On7/1.1.0) separately and save the unchanged file next to `Install.cmd` as: `Microsoft.Direct3D.D3D12On7.1.1.0.nupkg` Expected package SHA-256: `C0C4D597537ECC1C777FA3B5523E5CCDE0B9984B88FB9F37B2385E1D687BF536` The Microsoft package is not bundled with this patch. ## Required: SecondSystem SecondSystem must already be installed and active. **It is not bundled with the patch.** Obtain it separately here: [SecondSystem from win32's Patreon](https://patreon.com/win32?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link) Please support its developer and follow the terms provided with it. ## Installation 1. Extract the complete ZIP. 2. Download the official D3D12On7 package above and place it beside `Install.cmd`. 3. Install and activate SecondSystem. 4. Exit both Cyberpunk 2077 and Steam completely. 5. Run `Install.cmd`. 6. Copy the exact Steam Launch Options value printed at the end. 7. Paste it into **Steam > Cyberpunk 2077 > Properties > General > Launch Options**. 8. Start the game with Steam's **Play** button. Do not append custom arguments; the included launcher intentionally uses only the fixed, validated command line. The installer validates the exact game/runtime hashes and stops before changing anything if the files are unsupported. It keeps all compatibility files local to the game directory and creates a verified uninstall record. ## Important limitations The following features must remain disabled: - Ray tracing and path tracing - DLSS - NVIDIA Reflex - Frame Generation, including XeSS Frame Generation This release is for raster rendering. Cyberpunk 2.31's newer Agility SDK path is not a Windows 8.1 target, so modern features that depend on it are outside this patch's scope. ## Removal and game updates Close the game and Steam, run `Uninstall.cmd`, then clear Steam Launch Options. The uninstaller restores any files it backed up and reverses its SecondSystem mappings. The package is locked to Steam build `20383525`. The launcher compares the full contents of the current executable with its validated local copy and refuses a mismatch. After a Steam update, uninstall this release and wait for a version explicitly validated for the new build; do not remove the version/hash safety checks. ## What is and is not included The ZIP contains the original open-source proxy, launcher, installer scripts, source code, documentation and notices. It does **not** include: - Cyberpunk 2077 files - Microsoft D3D12On7 or D3D11On12 binaries - SecondSystem - Steam files - any DRM bypass A legal Steam copy of the game is required. The installer extracts the runtime inputs from the official NuGet package separately supplied by the user and creates a local working copy. Microsoft terms still apply and may restrict this use or modification; this is not legal advice. Full installation, troubleshooting, technical and checksum information is in the included `README.md`.1 point
-
1 point
-
1 point
-
New build of post-deprecated Serpent/moebius for XP! * Notice: This repo will not be built on regular schedule, and changes are experimental as usual. ** Current moebius patch level should be on par with 52.9, but some security patches can not be applied/ported due to source milestone differences between versions. Test binary: Win32 https://o.rthost.win/basilisk/basilisk55-win32-git-20260718-99e7fa950-xpmod.7z Win64 https://o.rthost.win/basilisk/basilisk55-win64-git-20260718-99e7fa950-xpmod.7z repo: https://github.com/roytam1/basilisk55 Repo changes: - Revert "import from UXP: Bug 2033848 - Use non-default response ID for GTK file picker accept button. r=stransky (81babad1)" (072bcb2ff) - ported from UXP: Issue #3122 - Stop using <base> element in json viewer. (25440b45) (57690362e) - import from UXP: Issue #3129 - Add palette_neon_intrinsics.c to moz.build (6ba61201) (ff5d3081d) - import from UXP: Issue #3129 - Follow-up: Add aarch64 to platforms enabling Neon in libpng. (97a77307) (fe07f5ff6) - import from UXP: Issue #3134 - Import missing libpng files for loongarch and plug them into moz.build (f3ed8ce4) (38bca147b) - ported from UXP: Issue #2829 - Support revert-layer in CSS-wide parsing (cacd5b2d) (0bb7b6959) - ported from UXP: Issue #2829 - Implement CSS revert-layer cascade rollback (07a651cb) (ebf3fafe2) - import from UXP: Issue #2829 - Handle revert-layer variable fallbacks (8a63f0d1) (5849d68a0) - ported from UXP: Issue #2829 - Use layer index naming for revert-layer metadata (121fa183) (22dac9430) - ported from UXP: Issue #2829 - Regenerate devtools CSS database for revert-layer (3ad8472e) (e49363921) - import from UXP: Issue #3140 - implement URL.parse() (a5610624) (99e7fa950)1 point
-
New build of BOC/UXP for XP! Test binary: MailNews Win32 https://o.rthost.win/boc-uxp/mailnews.win32-20260718-40a79c75-uxp-edd86c9a9d-xpmod.7z BNavigator Win32 https://o.rthost.win/boc-uxp/bnavigator.win32-20260718-40a79c75-uxp-edd86c9a9d-xpmod.7z source repo (excluding UXP): https://github.com/roytam1/boc-uxp/tree/custom * Notice: the profile prefix (i.e. parent folder names) are also changed since 2020-08-15 build, you may rename their names before using new binaries when updating from builds before 2020-08-15. -- New build of HBL-UXP for XP! Test binary: IceDove-UXP(mail) https://o.rthost.win/hbl-uxp/icedove.win32-20260718-id-656ea98-uxp-edd86c9a9d-xpmod.7z IceApe-UXP(suite) https://o.rthost.win/hbl-uxp/iceape.win32-20260718-id-656ea98-ia-c642e3c-uxp-edd86c9a9d-xpmod.7z source repo (excluding UXP): https://github.com/roytam1/icedove-uxp/tree/winbuild https://github.com/roytam1/iceape-uxp/tree/winbuild1 point
-
New build of Serpent/UXP for XP! Test binary: Win32 https://o.rthost.win/basilisk/basilisk52-g4.8.win32-git-20260718-3219d2d-uxp-edd86c9a9d-xpmod.7z Win64 https://o.rthost.win/basilisk/basilisk52-g4.8.win64-git-20260718-3219d2d-uxp-edd86c9a9d-xpmod.7z source code that is comparable to my current working tree is available here: https://github.com/roytam1/UXP/commits/custom IA32 Win32 https://o.rthost.win/basilisk/basilisk52-g4.8.win32-git-20260718-3219d2d-uxp-edd86c9a9d-xpmod-ia32.7z source code that is comparable to my current working tree is available here: https://github.com/roytam1/UXP/commits/ia32 NM28XP build: Win32 https://o.rthost.win/palemoon/palemoon-28.10.7a1.win32-git-20260718-d849524bd-uxp-edd86c9a9d-xpmod.7z Win32 IA32 https://o.rthost.win/palemoon/palemoon-28.10.7a1.win32-git-20260718-d849524bd-uxp-edd86c9a9d-xpmod-ia32.7z Win32 SSE https://o.rthost.win/palemoon/palemoon-28.10.7a1.win32-git-20260718-d849524bd-uxp-edd86c9a9d-xpmod-sse.7z Win64 https://o.rthost.win/palemoon/palemoon-28.10.7a1.win64-git-20260718-d849524bd-uxp-edd86c9a9d-xpmod.7z Win7+ x64 AVX2 https://o.rthost.win/palemoon/palemoon-28.10.7a1.win64-git-20260718-d849524bd-uxp-edd86c9a9d-w7plus-avx2.7z Official UXP changes picked since my last build: - Issue #3122 - Stop using <base> element in json viewer. (25440b453a) - Issue #3129 - Add palette_neon_intrinsics.c to moz.build (6ba6120115) - Issue #3129 - Follow-up: Add aarch64 to platforms enabling Neon in libpng. (97a7730717) - Issue #3134 - Import missing libpng files for loongarch and plug them into moz.build (f3ed8ce4a4) - Revert "Bug 2033848 - Use non-default response ID for GTK file picker accept button. r=stransky" (7e4c152210) - Issue #2829 - Support revert-layer in CSS-wide parsing (cacd5b2d61) - Issue #2829 - Implement CSS revert-layer cascade rollback (07a651cb70) - Issue #2829 - Handle revert-layer variable fallbacks (8a63f0d1e1) - Issue #2829 - Use layer index naming for revert-layer metadata (121fa183a0) - Issue #2829 - Regenerate devtools CSS database for revert-layer (3ad8472edc) - Issue #3140 - implement URL.parse() (a5610624d0) No official Pale-Moon changes picked since my last build. No official Basilisk changes picked since my last build. Update Notice: - You may delete file named icudt*.dat and icu63.dll inside program folder when updating from old releases. * Notice: From now on, UXP rev will point to `custom` branch of my UXP repo instead of MCP UXP repo, while "official UXP changes" shows only `tracking` branch changes.1 point
-
The lack? Alder Lake has them! "In Alder Lake, the system depends on the ability of the P-Cores and E-Cores to work seamlessly together. " https://techedged.com/intel-e-core/1 point
-
A brilliant solution! The German software is always on top! I know newer versions, up to recent years, still work via CMD, it's just the interface that is not loading properly.1 point
-
Ravenbound Genres: Action RPG, Open world, Third-person, 3D Company: Systemic Reaction This game requires Windows 10/11 ONLY.1 point
-
And what are business consulting firms for? No one would risk such vast amounts of money without doing a proper research first.1 point
-
When you give them your phone, even if it's not yours, they still know your location and record the voice, they will prove it's you, when needed.1 point
-
One big, rich and aggressive country wasn't happy with the fast and constant news coverage of what it does to another smaller neighbouring country.1 point
-
Not only Nitter, twstalker.com is now also fully blocked from viewing Twitter.1 point
-
My driver is from 2021, oen of the last ones for 7 and 8. RDR2 runs perfectly fine. DXVK, I tried today, no result. Looks like the game can be added to a full no-support list!1 point