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sunryze

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Posts posted by sunryze

  1. 1 hour ago, Dixel said:

    Hi , why do you need the latest driver ? Your card is like what , 5 y.o. ? It's a well known situation when Nvidia slows down the older gens in favour of the newer ones. I don't know if it's done on purpose or not , but for me it's a fact. I'm still running 344.xx from 2014 and there are no better drivers yet . I've tested almost all available. You'd better use something closer to the release date of you card or up to 1 year of it's production. Also , it's a fairytale about "newest" drivers and whatnot. 

    Well I thought updating it to the latest would help. 

  2. I use a gigabit network switch from 2007. As well as that, a breaker box from 1969.

    Software wise fully, the oldest game I play is probably The Sims 3, and Portal. Non-gaming wise, I never update my software, so the oldest software that I use a lot is Windows Explorer. 6.1.7601 :D

  3. I've talked about this before but its never been this bad.

    I love the aero theme on Windows 7 and its great, but when im playing games my framerate gets really unstable. More specifically, the game says its running at 60FPS, but in reality it looks like 25. It then keeps bouncing between 30 and 60 back and forth randomly. Is this due to 3 monitors, drivers, or something else? I love Windows 7 and this is the only thing that really pushes me into using Windows 10 again.

    GTX 1050 Ti, nvidia 461.72

  4. So I know that this forum existed from around when XP was the latest. It still exists obviously. But for those who have used it for a while (6+ years) what was it like when each version was released? How were the reactions on this forum? Did people have any hate towards the latest (example, 7) back then same as the 10 hate? I haven't been around long enough to know, plus my memory goes back as far as 2014. Any farther and its just a blur.

    What was it like anyways when XP, Vista, 7, 8, or 10 was the latest?

  5. 2 hours ago, Sergiaws said:

    Hmmm, maybe you integrated your Windows XP drivers to Windows 2000 disk. There's no guarantee that all drivers would work. You need unofficial Windows 2000 extended core update if you want to use an XP driver there.

    The thing is XP had the USB and the HDD drivers built in. Plus, im not really sure how to integrate the extended core into it. Is it just like another update I would add for nLite?

  6. So I am setting up a legacy Windows laptop (going to have a triple boot of 2K, XP, and Vista). I already got XP and Vista installed with all drivers, but installing 2000 the same way I keep getting frozen on "Setup is starting Windows 2000" and when disabling ACPI i get a BSOD of 7B. I am trying to install from USB because this computer doesn't have a working disc drive anymore. The only one I have is a USB disc drive. I already used nLite to integrate all the updates. I am not sure what drivers I am going to find to get ACPI working and USB drivers in the text setup. I'm not that advanced in the 2000 department :(

    More specifically, I do have IDE enabled in the BIOS and USB Legacy enabled. USB 3.0 is turned off. The specs are:
    Toshiba Satellite R945-P440
    8GB DDR3
    Intel Core i5 3210M

  7. 4 hours ago, Dixel said:

    My guess is that unity games use the same TEMP folder . I've encountered weird errors and some games won't even launch and/or load the saved settings (graphics quality , etc) . What to do ? Just calm down , wait , relaunch . May resolve itself on it's own in a day or two. Also , unity engine has extensive telemetry and the logs/reports/temp files usually go into the same folder for all games . My observations that all of the above leads to numerous glitches. 

    Possibly, could be the same for the Unreal game (A Hat in Time)

    8 hours ago, Tonny52 said:

    Playing the game over an SMB share of my Windows 7 desktop's steam library does not result in this.

     

    Trying this method caused Terraria to start working.

    Does anyone know why this works??

  8. 10 minutes ago, win32 said:

    Yes. EnumDisplayDevicesW seems faintly familiar, but it returns completely different info so it's likely not a suitable replacement.

    And more proof of crummy MS documentation. It lies to users about the function being in Vista!

    https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-displayconfiggetdeviceinfo

    I would assume that something that does what MS says it does (Get display information) would be a suitable replacement. Seems like this call is pretty important for the program to even run.

    The Among Us error may be something with Unity... but Unity on Oxygen Not Included runs and launches fine.

    I can say that the latest version of osu! runs fine. Only needs .NET 4.0 minimum.

     

    Correction: I have no idea what I did the first time, but all the Unity based games aren't loading anymore. They loaded before!!!

  9. I went through my Steam library to find out what games work, what don't. Tried this on VMWare so they may all not work. (BEFORE EX KERNEL)

    Among Us: GetLogicalProcessorInformationEx could not be located in Kernel32.DLL. May be a 32 bit issue.
    BeamNG: PowerClearRequest could not be located in Kernel32.DLL. Not a 32 bit issue.
    Cities:Skylines: Launched then closed. No logs. Not a 32 bit issue.
    Game Dev Tycoon: Works
    Garrys Mod: TryAcquireSRWLockExclusive not found in kernel32.dll. Possibly a 32 bit issue.
    GeometryDash: App failed to init properly (0xc0150002)
    A Hat in Time: Loads but stops working when loading saves
    Kerbal Space Program: Failed to load mono
    OxygenNotIncluded: GetLogicalProcessorInformationEx not found in KERNEL32.DLL
    Phasmophobia: GetLogicalProcessorInformationEx not found in KERNEL32.DLL
    Terraria: Terraria has stopped working
    Wallpaper Engine: SetThreadErrorMode was not found in KERNEL32.DLL, there is a 64 bit version which has same error

    (AFTER EX KERNEL ON REAL PC)
    Among Us: Same error, 32 bit issue
    BeamNG: Launches but black screen
    Cities:Skylines: Same problem
    Garrys Mod: Works
    GeometryDash: Same error
    A Hat in Time:
    Kerbal Space Program: Works
    Oxygen Not Included: Closes after Klei logo
    Phasmophobia: Works
    Wallpaper Engine: Said that 7+ was recommended, still let me run. Then we got DisplayConfigGetDeviceINfo could not be located in USER32.DLL

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