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ruthan

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About ruthan

  • Birthday 03/18/1984

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    Windows 10 x64

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  1. Thanks, i actually searched through Wayback machine, but it not know name of their original web size, i looked correct there wasnt yet suite - all tools collection back in 2005? Still if you have some per OS packs distribute what you can? If not program Sysinternals suite was available and still just not too old version on all freeware download servers. Do i understand correctly that Sysinternals was free pack and Wininternals was for commercial products (i dont need these)?
  2. Has someone whole win9x sysinternals suite filtered for Windows 9x or NT to upload for download? If not afanite its license rules? Because download old versions and make it through all info in this thread would take hours or maybe days? Is somewhere some package of pre 2006 Microsoft acquisition of company?
  3. Is there some FPScounter compatible with Windows NT4, or at least some tool to identify if game is running in early Direct3D or use software DirectDraw rendering? Maybe it could be detected by some Direct3D supporting process. For OpenGL and GLide its usually antialing enough to recognize that 3D is running for early Direct3D like 3 or 5 games im not so sure, because some games looks sort of 3D accelerated. Some games prints which 3D API is used in some ingame setup or have executable per API, but some dont. Also there is not often Readme or other info and info which games are using which api on pcgamingwiki: https://www.pcgamingwiki.com/wiki/List_of_Direct3D_2-7_games is related to full version of games not demos, sometimes 3D API option was added through post release patches. Also some Glide wrapper for NT which are using OpenGL as output would be very nice.
  4. I made Geforce 2 MX working with Lenovo quadro OpenGL drivers after uninstallation of KB891711 KB.. I need more debugging to check where was a problem.
  5. I have tried Geforce 2 MX pci (maybe driver expect AGP only cards, but i doubt it 2D- DirectDraw test are running line) and lots of driver with the same machine same problem.. There are special NT driver with opengl dll included, but it never works.. Some OpenGL are just dummy for NT4. Or there is some problem with creating right key to make OpenGL ICD registry keys, or device creation, there are a lot of stories of failing with it. Maybe some OpenGL developer would know that needs to be done to make it working. Usual error in OpenGL initialization is SetPixelFormat failed.. There are some Nvidia NT4 OpenGL benchmarks on Anandtech so it has to work at least with some cards, somehow: https://www.tomshardware.com/reviews/athlon-kx133-motherboard-roundup,186-18.html
  6. I fixed WIndows 2000 had somewhere deep in my memory that i was using for some time something called - Omega drivers so i tried it at 1st try - *_w2kxp_omega_38252_7.exe, i everything started to work, i tired before i lots of ATI drivers.. Registry entries seems to be the same, so problem is probably elsewhere. These 3rd drivers are always from people actually care, performance is nice and lots of settings as bonus. GLinfo + QUake 2 demo and Vampire Redemption demo, started to work right away.. Vampire has actually nice used drive info - so i that even for Opengl (i maybe Direct3D- but i really doubt it its using Quake 3 engine port) is ati2dvag.dll used, not atiglxx.dll as i suspected. I also found OneGL1 benchmark/test - which showed that before OpenGL worked somehow but probably only through Microsoft driver, so it was very slow. Quake 3 Demo(full game could have a bit better handling) still had problem to start - classic invalid Pixel format error, but i have google how to force different OpenGL.dll: quake3.exe +set r_glDriver "name.dll" // "" - real picture of command not some marker, you have to copy this dll to Quake3 root (it maybe not, but i had it for testing) so i tried 3 usual suspects, atioglx1.dll atioglxx.dll and ati2dvag.dll - atioglx1.dll was winner, who line: quake3.exe +set r_glDriver "atioglx1.dll"
  7. Here drivers package right from cd.. It includes Win98 and Win2000 folders, im not entairy sure if installer does not use some files from them for WinNT4 too. https://www.dropbox.com/scl/fi/kfc2bunrfl75y98jscszh/SB0090-Drivers-ProvenBeforeRestart.7z?rlkey=8xdaurug2om1azwj6ze0hj7af&dl=1 // 16 MB
  8. I know its 6 years, but i finally tested these more.. These are nice but removing some devices, si not working and i also missing classic HardwareID - i info to ease searching for drivers. I managed to remove drivers through registry in live OS, so it would be nice to add it too On similar topic, i have some Creative Audigy SB090 drivers, which from some reason could not be installed by pointing Multimedia - add Device wizard, something wrong with *.inf file, so only installation through *.exe is working and lots of bloatware is added to machine. i have problem that these drivers working only right after install before rebooting, and not after reboot so i would like to install bare drivers if possible. If remove them reinstall them, its again working only without reboot.. I created thread for it here:
  9. I looked all around the Web and found only a lot of failed stories - yes also one of mine because i have bad memory.. only sucess was someone with ATI FireGL professional card: https://www.vogons.org/viewtopic.php?t=74707 Win2000 https://www.vogons.org/viewtopic.php?t=92359 // NT4 https://arstechnica.com/civis/threads/opengl-windows-2000-wrong.1066522/#post-18159157 // There is hint how to adjust registry to make Nvidia cards working with Win 2000 https://forums.anandtech.com/threads/opengl-and-radeon-7000.1639557/ https://retro.swarm.cz/nt4-opengl-mini-client-driver-model-matrox-millennium-i-ii-and-ati-rage-ii-pro/ NT4 - There is something like not full ICD driver, called MCD from microsoft its is working with Matrox and ATI Rage II cards https://web.archive.org/web/20001018100724/http://support.atitech.ca/drivers/nt4_opengl_4392.html // ATI article for Rage II about OpenGL https://blenderartists.org/t/does-anyone-have-a-working-ati-opengl-driver-dll/317455/61?page=4 // Aricle for Blender, how someone made it working with backporting / coping old ATI Opengl opengl dll into Blender directory https://bearwindows.zcm.com.au/winnt4.htm?utm_source=chatgpt.com#p3 - There is hint form Bearwindows that some NT hotfix can break Opengl to work Warning: Security Hotfix KB891711 MS05-002: Vulnerability in cursor and icon format handling could allow remote code execution breaks hardware OpenGL support with some cards. To resolve this problem, replace \WINNT\SYSTEM32\WIN32K.SYS dated December, 2004 from KB835732 (or earlier one), or deinstall this hotfix.
  10. I never fully understand how OpenGL is initialized within Windows.. Im trying to make OpenGL working on Radeon 7000 PCI (PCI-X slot, working at 66 Mhz regarding of Astra 32 ) within NT4 (SP6a) and Windows 2000. OpenGL is working fine with Windows98, WinXP, Windows 2008 server. I always install graphics drivers and after i tried some OpenGl game like Quake 2 /3 / Hexen 2 demos and if its working or not. Only other tool which i know to check GLinfo2, if there is nothing or Microsoft driver in info, OpenGL is not working, if there is data related to ATI / NVidia / Intel etc.. driver OpenGL is working. Aida - has also some OpenGL info, but it seems to related to what card is capable same as GPU-Z, but not what is actually related what currently installed driver can do... on Linux there is glxinfo and glxgears for testing. There was some utility called Glsetup distributed with some games like MDK2 but i not found yet, if there are versions for NT4 a Windows 2000, there are versions for Win9x + XP+ On Windows 2000 i have installed - ATI 6.14 driver, AMD web site is giving me 6.2 - its newer than 6.14 (2003-06) - it should be called 6.20 (2006) to remove confusion (but 6.20 is giving me boot bluescreen) , Windows NT4 - 4.3 - nt4-radeon-4-3-4013.exe I now there is some called like OpenGL ICD or minidriver, what is related to registry path and it seems that something has to be set here right.. and some drivers do it and dont.. Clean Windows install with some drivers pack is usually set it right, later driver installs, upgrades seems to have sometimes problem to set it right.. I made working Opengl with Voodooo Banshee and 86Box virtual machine fine, it could work at least with some videocards.. I would understand if OpenGl would not supported within some old OS, but there is allways some atiglxx.dll or atiglx1.dll creally OpenGl related drivers installed in Windows\system or system32.. so it seems that OpenGL should be supported. Sometimes helped me trick, remated atiglxx or nvidia nvopen.. to opengl32.dll and rewrite Windows\system* opengl32.dll but not with this case.. on Windows NT i was getting some dll call errors.. same with rewriting gl file within game folder with that from graphics driver.. because for example that within Hexen 2 install seems to be for Voodoo cards. There is also OpenGL setting as part of Display settings ATI catalyst enchancents, so it strange why these would be added to install if OpenGL would not be installed. Bellow are some screenshots, from working and not working setups.. i have tried manually has some keys to Windows 2000 or Windows NT install, but i never made it working.. and i read that change of settings need reboots to test, so its very time consuming. So question is can i make OpenGL on this card working with Windows NT4 or not. GLinfo, when its not working: WIndows 2000 registry not working: My tries, im not sure about keys data types and values and if it even can work: Windows 98 Opengl working: XP - Opengl is working:
  11. Hi, im trying to make Sound Blaster Audigy Platinum SB0090 on Windows NT4 - SP6 on IBM x235 (socket 604) server converted to retro gaming rig. This machine has only free PCI-X slots so i cant use just some PCI sound card, i have only 2 PCI cards which are able to work in PCI-X slots (slot notches/holes) and Windows 98/ NT4 - SB0090 and SB0570 (this maybe can work within Win98/WinNT - have tried to force some drivers, there is not exclamation mark on devices - but only got noise sounds as at least 1 more user it the same situation ). Card is Working fine in Windows 98/XP/2000 - to Windows 2008. I so far have only find drivers in the form of bundled CD images - their date is - 2001, July 7, expected that there would be updated drivers with fixes, but so far i did not found some. Problem is strange, right after i install drivers, without reboot sound is working fine, but after reboot i there is second part of installation and after that no more sound, even after addition reboot. If uninstall drivers, reboot, install them again, sound is working again. Other problem is that i cant install drivers just by pointing them to drivers directory with inf file (Win NT had not Device manager or Add New Hardware Wizard) from Multimedia control panel, its simply not accept folder with driver as source, its like folder does not contain driver.. In sound device description is strange text Sound Blaster ... (emulated). So only way how i can install driver is use *.exe installer (CTZAPXX.exe). I checked devices - services which are running right after start, i have tried to simulate the same state but stopping device services, or removed devices right from registry to reach the same services state (only 2 are running after install when sounds are working), but sound is still not working even after reboot. There is no error in Event log, because system consider driver as running fine, device is processing data from Control panel Windows sounds, or Winamp, Diablo 2 demo etc as i case of working sound card, bu not real sound is produced. The i try Scitech audio driver installer (snapaudio-winnt-1.1.2-.exe) - recommended by BearWindows, i get only not supported card found message. Im no sure is problem is not connected to Direct X3, afaik NT4 are limited to DirectX3, newer versions (5 or 6) are supported only some unofficials installers. I have to dive yet into it.. When i checked some Dxdiag replacements there was not Sound devices with DX3 - only after i installed new DX hacks - but that threre was Primary sound card driver and SB Audigy 220 emulated, but sound was still not working. As WinNT are not Dos based, i guess some PCI registry hacking (save state right after install and upload it after reboot ) would probably not way how to fix it. I dunno if its matters. but before restart its name of Device in Multimedia control panel - Emu10Kx Audio [2200], but after restart its Sound Blaster audigy [2200] emulated. Pictures from the working state after install before restart, all CT* devices are related to Creative drives (only 2 device "services" are actually running):
  12. Pata without SCSI test its working fine, after readding SCSI: 1) I have tried to remove SCSI and install Windows 98 and PATA worked fine. I returned SCSI controller and it was still fine. After i have tried to boot from Grub2 and it broke again. Next i have tried to install Grub4dos instead of Grub2 and again no error. I also tried to recover the old install disk image, it was still working fine with Grub4dos. Resource range in Windows 98 seems the same for both - working and not working situation: Conclusion: - It seems that MERCURY127 was right and problem was related to Grub2, or some other bootloader leftover, or some other settings problem.. I have checked Grub2 settings, there is possible to install at some Grub2 modules, for specific PATA and SCSI controllers and ad it to grub.cfg starting line, there also insmods to adjust Windows boot options but its only for Linux booting, grub2 Windows booting have not such options.. I also looked in Grub 2 WIndows 98 starting options, but not found anything what could cause it problem, or some additional parameters, it probably not expect that there would be only 1 channel on PATA controller. - i have also used - BootRepair CD (https://sourceforge.net/projects/boot-repair-cd/) to restore Grub mutiple times- machine is 32bit only, so i cant some recent version of Boot repair, im not sure if was used some older Grub2, or is used that from Debian 12 (i will check it later) Boot repair sometimes use its own version of Grub2, sometimes it use original Linux one version. Update: Used version of Grub2 is 2.06-13+deb12u1 (so from its name is recent Debian 12 one version, so problem is not outdate Grub2 version from Boot Repair disk) - maybe problem could only disk order - when i boot from SCSI - Grub2 - SCSI disk is first DIsk when i boot from second disk (Win98+NT4) disk disk0 is Pata Adaptec SCSI in Windows 98 working too: 2) Also adaptec 29160 is now starting without code 10 error, if start it without Grub2. Bootsec NT4 start: 2) Bootsec, how to use it, should i copy bootsec.? Should i copy it from Windows XP cd and run it from NT4, or boot from Windows XP boot install cd? What you mean by PM - some partition manager? I have tried different Plop boot loader and Grub4dos/Grub2/Xosl, but again the same error. I only able to start NT4, from Windows 2008 bootloader (BCD hell) or Windows XP/ 2000 bootloader.
  13. I will try full clean reinstall without onboard SCSI tomorrow probably, to be sure there are not some boot loader leftovers. I hope that is there so strict, i renamed topic to include NT4. 1) what is max limit nt4 boot loader from the start of disk, i have installed the last SP6a. So it something else, other error which i saw from other bootloaders is: Disk I/O: error: Status = 00000001 2) I already tried to use Xolt and Plop bootloaders.. and BootICE and Dualboot repair to fix it, all start fine only Win9x (and Xolt works for like every second try for WIndows 98 - boot menu freeze - blinking cursor, no keyboard and now menu timeout working).. I dual boot repair and BootICE have NT5 / NT6 bootloader options, but it never worked. I wonder can just manually rewrite, NTDLR -files to NT4 partitions or i need update MBR code too? If yes what is your proven tool to do it. Maybe its chipset broken, but from SCSI Grub2 bootloader is starting fine from partition at 200 GB or so, even from extended volume. The last thing which i have to try is Grub4Dos bootloader, BootIce could do it too.
  14. Well, i actually saw some message about possible virus when i booted Windows 98 through grub, after some grub or partition changes, its not in every boot.. Im like to still fix grub2 start too. I was messing with some other bootloaders because i had problem to start NT4 without it, so maybe there some leftover.. Now im starting it through grub2 and Windows 2000+ bootloaders. In NT4 disc controllers is working fine, but with direct disk boot, i always getting: NTDetect V4.0 Checking Hardware.. NTDETECT failed I have tried bootpart to fix it, WinNT5 booloaders, fix from NT emergency floppy, Paragon boot corector, downgrade NTFS version, but i never bypassed it.. Maybe its still simply WinNT partition too far away of start of the disk (15GB). but bootloader is copied on first partition too. I have tried all possible boot.ini settings to start from 1 and 2 nd partition and number booting disk as 0 or 1. When i use bootpart or Windows 98 startup disk to fix Windows 98 boot its fixed fine and only Win9x -------------- Otherwise there is Grub2 settings for Windows98 boot it through grub2: menuentry 'Win98 SE + MSDOS 7.1 experiments (on PATA IDE /dev/sdb1)' --class windows9xme --class os $menuentry_id_option 'osprober-chain-7838-CD1A' { insmod ata insmod biosdisk insmod fat set root='hd1,msdos1' # select disk and partition number if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd1,msdos1 --hint-efi=hd1,msdos1 --hint-baremetal=ahci1,msdos1 7838-CD1A else search --no-floppy --fs-uuid --set=root 7838-CD1A fi #parttool ${root} hidden- # Removes hidden attribute if some partition are hidden # Ensure than hdd is the first one drivemap -s (hd0) ${root} # It should helps with BIOS drive mapping chainloader +1 # Starts OS from 1st partition sector }
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