WildBill Posted February 9, 2010 Share Posted February 9, 2010 Hello, folks I've been working intensely on the next version of SmoothText, and I've run into a situation where I really need support for 32-bit icons. So, I've download the Daedalus source and after a lot of Googling I've manged to find the files I need to get it to recompile. I have it running, though so far all I've done is perform a MASSIVE cleanup of the code (and add things like try...finally blocks to try to make it more bulletproof). I don't have much experience with Daedalus but I know that there are some issues with it. If some kind soul would care to put together a concise list of the issues and what I would have to do to reproduce them, maybe I can improve it a bit. I'm still trying to understand how the code works, but now that it's all cleaned up I hope to be able to do something with it.Why do I need it for SmoothText? I want to add support for custom Explorer toolbar icons, and the ones I want to test with use alpha blending. So this is something I have to deal with. Link to comment Share on other sites More sharing options...
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