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mirh

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  1. Here it is mentioned videos around those length fails if you are blocking some google domains (I suppose after all that time they feel authorized to show you some ad). Otherwise on page 22 of this thread, some dude was talking about disabling webm support. There's no reason minute 999 should be heavier than minute 2 then. p.s. it's not like firefox html5 hardware acceleration had ever been working on any Windows before 7 anyway
  2. Holy crap, that's true. But you are missing one piece of the puzzle there. You also need mr. dansn's opcache/flashproxy for crossdomain spoofing to work. Once you have that you should: Download Opera legacy 12 (I'm assuming the portable version here for simplicity) Go into Settings > Preferences > Advanced Enable disk cache (in history, and uncheck empty on exit) Set up an user script folder (in content > javascript options) Throw the latest YouTube_force_flash_v7_mod15.js in there In the browser, open about:config and enable "User JavaScript on HTTPS" Close it. Delete the folder Data\profile\cache Extract the opcache folder content inside Data\CacheOp (overwrite if asked) Put the provided NPSWF32 ini and dll inside App\Opera\program\plugins Profit!
  3. Other people just dynamically linked the offending dll. And afterwards, you can pretty much do whatever you want with just the function that is missing. https://github.com/curl/curl/pull/3958
  4. Friendly reminder that wined3d is just slow because it sucks with buffer management, not because opengl has any particular unholy fault. It is the supposed equivalent of all microsoft's apis up to 11, after all? If any dxvk benefits of a way more "normal" labour (then vulkan surely helps delivering lower cpu usage, but it is not like that should make the difference between playable and slideshow) Of course you ain't getting any of it, if the last binaries you have available are so ancient they lack any glimpse of csmt, pba, esync, and staging. p.s. I was under the impression there was some kind of vulkan driver for nvidia cards?
  5. Friendly reminder that anybody can have its own ffmpeg with blackjack, hookers, and even XP support. The hard part, more than coding or whatever, is setting up the build enviroment if any. For which there are handy helper scripts thankfully https://github.com/jb-alvarado/media-autobuild_suite https://github.com/rdp/ffmpeg-windows-build-helpers
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