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GrandAdmiralThrawn

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About GrandAdmiralThrawn

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    XP Pro x64
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  1. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    You can always just rip the videos to local disk using Video DownloadHelper or online services like y2mate, but of course, a lot of people might not want to do that. If that bug could be fixed, it'd be really awesome!
  2. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    This bug also exists in Firefox 52.x ESR + Adobe Primetime on XP. I don't know what the cause is though.
  3. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    Ah, I see. Of course, with CygWin I'm relying on POSIX threads. Haven't considered that. Also didn't know that you are compiling with the MSVC toolchain.
  4. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    I compiled myself an ffmpeg version targeting XP 32-bit and also XP x64 last weekend. Built on CygWin, removing bcrypt/schannel and avssource stuff (because I don't have that on CygWin), and replacing the crypto functions with OpenSSL. I can confirm that this works without any Windows API modifications; No Extended XP or anything on my machines, it's all regular Microsoft stuff: (click to enlarge)
  5. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    Just tested the latest New Moon 28 x64 version on XP x64 - works fine. Had to switch from 27 because somehow, reCaptchas stopped working even in Firefox comaptibility mode. Once more, my words of thanks for this backport! :)
  6. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    It's not just that. 10+ years ago, Videos were not always encoded in compute-heavy H.264 either. And websites generally used less CPU resources. Plus, modern video de- and encoding relies on SSE and SSE2 a lot for a speed boost (H.264/AVC as well as other modern codecs), additionally to multithreading. Edit: roytam1 was faster.
  7. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    Even MSVC/MSVC++ 2017 can target XP and XP x64 if you choose to install support for that (platform toolset v141_xp)...
  8. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    It most likely is compatible with Server 2003, as it works on XP x64 (which shares its kernel version 5.2 and its APIs with Server 2003). That's what the 64-bit build is for anyway: XP x64 and Server 2003 x64, as there are no 64-bit NT 5.1 systems, that's all NT 5.2. Edit: I just tested the 32-bit and 64-bit versions of New Moon on Windows Server 2003 x64 Standard. Works fine, as expected.
  9. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    @dv_2, I have the exact same issue with OpenGL, but I haven't tried it with official Palemoon on Windows 7 or anything like that yet. As for the name, I believe New Moon to be a pretty nice name for a browser targeting a group officially dead operating systems. Kinda fitting. But that's just my own opinion.
  10. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    I find it fitting to have a different icon color for the New Moon fork instead of the original blue Pale Moon icon, and I don't dislike black. So that's a matter of individual tastes. Maybe you could also just assign the original icon to the palemoon.exe of the New Moon fork on your local machine(s). I've attached the icon group of the original Pale moon to this post (as an .ico file containing the blue icons in several resolutions). palemoon.ico Keep in mind, you can't assign it to the .exe directly. Create a desktop or task bar link to palemoon.exe, then right-click that and pick "properties". There you can assign a new icon for that link.
  11. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    You may attempt to force layer acceleration with New Moon. You need to set the property "layers.acceleration.force-enabled" to "true" on the about:config page. For me, I also had to set either "layers.prefer-d3d9" or "layers.prefer-opengl" to "true" for it to work for some reason. Maybe it tries D3D10 or higher and just fails when it's not detected, no automatic fallback? Anyway, OpenGL gave me display glitches, so I went with D3D9. With that, videos also play fine in YouTubes' fullscreen mode, which is otherwise unusable. GPU is a GTX Titan Black in my case, with the last XP x64 driver, 368.81. Not sure how stable it really is though, I've only played with this for a while, then switched it off again, as I don't really need it. Just wanted to see how I can get fullscreen video to render smoothly, because somebody asked me to find a way to do this with New Moon.
  12. GrandAdmiralThrawn

    My build of New Moon (temp. name) a.k.a. Pale Moon for XP

    Hello! I just registered here to thank you for your port to XP and XP x64, roytam1! I've replaced my FF ESR with it, and it's really quite a bit faster. I've even compiled Pale Moon on my CentOS 6.9 Linux workstation now, as it's otherwise locked to the same FF ESR version as XP for now, by its package management. Just for the added speed. Anyway, I've been running the 64-bit version of New Moon on my XP x64 for the past week or so, and it just works! For the heck of it, I tried to push the limits a slight bit up to ~5.5GB of memory usage by spawning a ton of tabs. No problems with that either, it just keeps working in a stable manner. Thanks a lot!
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