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inighthawki

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Everything posted by inighthawki

  1. Just because it's not high priority doesn't mean it won't happen. They could choose to file a bug fix for it and go fix it whenever they see fit.
  2. I'm not sure how to do it, sorry. I would imagine it's just a theme. I had a windows 7 theme with squared off corners, but there may be a difference. Windows 8 also doesn't play nicely with transparency, not sure if that applies here. You could probably go hunting on deviantart to see if anyone's done it yet.

  3. I think "black list" is needed anyway because it seems hard to support all applications which draw their windows in special manner. So, could you add setting such as "BlackList=itunes.exe;example.exe;myapp.exe" ? Even better would be full path names, as to not accidentally blacklist applications which simply share the same name. (Not sure how many apps are named itunes.exe, but I'm sure this scenario plays out elsewhere). There should not be a generic blacklist though (i.e. at most there should be a blacklist.txt file that starts completely empty and is completely user controlled, no defaults).
  4. Hey , I notice you are using a modified visual style..right? Please tell me where to download it, thanks! http://browse.deviantart.com/art/Bordered-Captions-for-Windows-8-351741144
  5. http://browse.deviantart.com/art/Bordered-Captions-for-Windows-8-351741144 Awesome thanks!
  6. If I may ask, whcih visual style is that? I like the flatter look but with decent min/max/close buttons .
  7. I can't speak with certainty, but I would imagine you'd see the big drop since the windows are all switched to layered windows with 254/255 alpha, which means on top of all of your rendering, you need to do a fullscreen alpha blend composition of the desktop, which can be expensive, especially if the GPU is already taxed. Can you check to see if you get a similar framerate drop with using WinAeroGlass? If not, it could also be related to the memory leak someone posted earlier.
  8. Nope. (at least not WinAeroGlass) The CPU usage goes high even if I open explorer or skype after opening the DWM hook. And it seems to share a processor thread, between the two it won't go over one hardware thread's worth of usage .
  9. Before running the hook: https://skydrive.live.com/redir?resid=117848CD6E19433A!758&authkey=!AGgyGoqJ-YKMpOw After: https://skydrive.live.com/redir?resid=117848CD6E19433A!759&authkey=!AOIgdJvJyAhKBC4 Not sure why it only seems to affect these two processes, but it's a pretty large jump and my temps will get quite high on my CPU by leaving it running. This jump occurs IMMEDIATELY following installing the hook, perhaps these two apps are stuck trying to process your hook? I do not know your method of injection. But I cannot run this until this would get fixed which is unfortunate... Here are the threads if that helps at all: explorer: https://skydrive.live.com/redir?resid=117848CD6E19433A!760&authkey=!AFvP-jkWiTM6A_4 skype: https://skydrive.live.com/redir?resid=117848CD6E19433A!761&authkey=!AACQxWUUtSx3HPU
  10. First and foremost, I would like to start by saying, awesome work, I'm really grateful to see this. The removal of aero glass has been my primary, only, and huge complaint about windows 8 . That being said, I've noticed a huge issue. After running, many processes will jump up to huge amounts of CPU utilization. (particularly skype and explorer start really freaking out, 7-8% utilization each on an i7, both normally use a fraction of a percent). This does not go away after closing the app, and only resolves once you kill the apps in task manager and reopen them. DWM also doubles or triples in utilization (sometimes more) - I assume primarily due to everything being a layered window, an approach I've been heavily against in other solutions. This requires not only extra dirty region calculation but now alpha blends the entire window. Even with an efficient blur implementation this will start to kill battery life on any device not plugged into a wall. The ideal solution would be to find where you can adjust DWM's dirty region calculation (it's possible ). I would love to help with your project, please let me know if there's anything I can do, I know quite a bit about graphics/DirectX
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