Jump to content
Strawberry Orange Banana Lime Leaf Slate Sky Blueberry Grape Watermelon Chocolate Marble
Strawberry Orange Banana Lime Leaf Slate Sky Blueberry Grape Watermelon Chocolate Marble

MSFN is made available via donations, subscriptions and advertising revenue. The use of ad-blocking software hurts the site. Please disable ad-blocking software or set an exception for MSFN. Alternatively, register and become a site sponsor/subscriber and ads will be disabled automatically. 


Feamane

Member
  • Content Count

    20
  • Donations

    $0.00 
  • Joined

  • Last visited

Everything posted by Feamane

  1. Hi, The links to the patcher are dead, and it looks like it's been over a year since Drugwash visited here. Is there anyplace to get the latest version of the Shutdown Patcher? I don't have any nVidia cards with more than 256MB. Thanks, DJ
  2. Cool, I'll look into those and give it a try. Thanks! DJ
  3. Hi, I've had Win98SE running on the following three motherboards for some time now with Seagate ST380815AS SATA-300 HDDs (only the Asus K8V-X SE supports SATA-300, the rest are running in SATA-150 mode). Since I recently got a couple spare SATA SSDs I thought I'd try them. Here are the systems (all have nVIDIA GeForce 6x00 video cards): Asus K8V-X SE (Socket 754, VIA K8T800/VT8237R) ASRock 775V88 (LGA775, VIA PT880/VIA 8237) ASRock K8S8X (Socket 754, SiS 755/SiS 964) These are the two surplus SSDs I received: Mushkin MKNSSDCL60GB-DX (Callisto Deluxe) OCZ SLD3-25SAT3-60G (Solid 3) I have been able to get both SSDs to work in the ASRock K8S8X, but Win98SE can't boot off of either of them with the other two motherboards. Win98SE will install, but always hangs during boot with the following errors (mostly the one error, sometimes the other--the difference may be if booting in safe mode or not): While initializing device IOS: Error: An I/O subsystem driver failed to load. Either a file in the ./iosubsys subdirectory is corrupt, or the system is low on memory. While initializing device CONFIGMG: Windows procection error. If I boot off of the HDD then I can access the SSD and it seems to work normally, the file system seems fine and I can work with the files there. I tried renaming esdi_506.pdr but that made no difference. Any ideas how I can solve the boot problem with the VIA chipset motherboards? Why would these boot and work just fine with the SATA HDDs but not the SSDs? Thanks, DJ
  4. Well, it would be a bummer to have to move from Win98 to XP on my four LAN party PCs just to be able to play one game so I'd like to poke around and see if it can work. I guess nobody has the combination of Win98/DX9c-DP/Intel PRO1000GT working to compare notes with. The annoying part is that DxDiag just hangs, if it gave off some kind of error message I'd have someplace to start. Is there some kind of tool I can run in the background that might give me some idea of where DxDiag is hanging? Maybe the Intel drivers just suck? BTW, I tried running the DxDiag in KernelEx XP mode and that didn't change anything. So I guess KernelEx is no help in this case. Thanks, DJ
  5. OK, that's good to know. I'm happy this is working and it didn't take a lot of tearing out and reinstalling to do it. Thanks! DJ
  6. Hi, I have four PCs all with the same install of Win98SE (LitePC "Sleek") with the same network card but different motherboards and graphic cards. All other networking functions work fine on the four machines. I only discovered this problem when trying to play a game that requires DX9c. All the other LAN games I've played have been happy with my current setup for many years now so none of them must have required the DirectPlay component in DX9c. I'd like to get this game to run if possible without completely trashing my current setup. I'm guessing it's some compatibility issue between the network drivers and DX9c, but I just tinker with Win9x, I'm no expert. I was thinking about following one of the earlier suggestions about going to an earlier version of the network drivers but I have 10.3 and the earliest I can find on the Intel website is 10.0--I'm not sure that's enough of a difference to be worth the bother. Thanks, DJ
  7. I tried the REGSVR32 C:\WINDOWS\SYSTEM\DPNET.DLL command and it gives me a "succeeded" message, but DxDiag still hangs on the network portion. Thanks, DJ
  8. So you are saying that KernelEx is redundant with KERNEL32.DLL v4.10.2225? Thanks, DJ
  9. I just was able to confirm that replacing KERNEL32.DLL version 4.10.0.2222 (Win98SE) with 4.10.2225 (from rloew) resolves the problem. I am now able to manipulate files 2-4Gb in size via Explorer. Just for the record, even though the KernelEx tab reports that I have KernelEx v4.5.120 installed, when I checked Add/Remove programs it shows I have KernelEx v4.5.2 installed. So it is the combination of KERNEL32.DLL v4.10.2225 and KernelEx v4.5.2 that is working for me. Thank you everyone for helping me out with this! Best regards, DJ
  10. Thanks for the kind offer! Testing would depend on getting some more info from deomsh's testing. Sounds like good testing! What was the original flavor of Windows and DX that the test was failing on? What was the fresh install you tested on, pure MS Win98SE or some other flavor? Thank you, DJ
  11. I checked my Kernel32.dll and it shows version 4.10.0.2222, that is Win98SE correct? So I can try to replace the current Kernel32.dll with the KERNEL32.DLL version 4.10.2225 from your patch and leave the KernelEx 4.5.1. in place and it might resolve the issue? Thanks, DJ
  12. OK, maybe I'll try to get one of those cards and see if it works with the DirectPlay. But still curious since the GT card is on the list here if anybody is using it and can check if they have the DirectPlay issue, If they don't, then it may be a problem with something other than the card. Best regards, DJ
  13. OK, good to know it is a known problem. I found the patch on your website and the readme says there is a separate version for win95, I would need that if I want to continue running LitePC Sleek, correct? I don't see the other version on the web page. Also, I'm using KernelEx 4.5.1, which modifies the image of kernel32.dll in memory if I understand it correctly. Is that compatible with COPY2GB? Thanks! DJ
  14. Exactly. Do I need to replace the Windows 95 Explorer to manage files in the 2-4Gb range? It seems there is a mismatch between the max file size of FAT32 and the max file size that explorer.exe v4.00.950 can handle. Before I start going through the trouble of swapping out versions of Explorer I'd like to confirm if this is indeed the issue. Thanks, DJ
  15. Hi, FAT32 supports files up to just less than 4GB. I'm running 98Lite Sleek with the Win95 explorer.exe (v4.00.950) I can create files on the HD of say 3GB size with 7-Zip and the files are valid--I can share the drive on the 98 box and use a XP box to move the files. If I copy them to the XP box they are good files, not corrupted. So it's not a file system problem or an OS problem. But I can't do anything with files >2GB with explorer, it gives me an "Error Copying File,,, The parameter is incorrect" message. Is this a known limitation with the Win95 explorer that I just can't find mention of anywhere? Does the Win98 explorer (v4.72.3110.1) have support for the same 4GB file sizes as FAT32? Thanks, DJ
  16. Also, I notice this card is on the list as working with 9x: So somebody else must be using these cards. Can anybody with one of these cards and DX9.0c confirm if they have the same problem or not? Or can you confirm the card is working with a different version of DX? Thanks, DJ
  17. Interesting. I hadn't thought of downgrading the drivers. The latest driver that I'm using is from 2004, I can look for something older. The game requires DX9, so downgrading DX won't help. The MT has the 82540EM chip and GT has the 82541PI chip. Also, the MT is older and discontinued. Not sure the technical differences in the chips. Thanks, DJ
  18. Hi, I've had a group of PCs running DX9.0c on Win98SE for retro LAN games for many years now and just noticed a problem. All my old LAN games run great but the multiplayer portion of Civilization III doesn't. Investigating the problem I find that DxDiag shows no info for the Network tab and "DxDiag Previously: Crashed in DirectPlay (stage 1)" in the output. I've tried reinstalling from dx9cOct06.exe and the install reports no errors but DxDiag still hangs when detecting the network (DirectPlay) components. I've got the last drivers put out by Intel installed for the PRO/1000 GT NICs. But I don't see anything in the Intel documentation that mentions DX compatibility, I get the same exact results with four different machines, three of which are built on different MB. But they all have the same NIC and the same install of Win98SE. I also have KernelEx v4.5.120 installed on all of them. All other networking works great on these Win98SE machines, optimized with TCPOptimizer. Apparently all the other LAN games I've been playing don't use the DirectPlay functions so I never noticed the problem before. Anybody heard of this before? Any ideas why DxDiag just hangs when it gets to the network portion of the discovery? Is it a DX<->Win98SE problem, or a DX<->Intel problem, or something else? Anybody have the Win98SE/DX9.0c/Intel PRO/1000 GT combo working OK? Thanks, DJ
  19. HI, Ya, they're all VIA except for the one oddball SiS because up until now I've had very good sucess with GeForce 6xxx cards and Win98 on them. Except for the ASRock 4CoreDual-SATA2 R2.0, all these systems are all working fine as Win98SE boxes, some even with SATA drives. The older ones I had and the newer ones I got after reading the other thread about 98 on newer mobos. I thought reading through the thread that some of the people who got 7xxx cards to work with Win98 had VIA chipsets, can anybody confirm that??? I'm really curious what the people who have gotten a 7xxx card to work did different than me.... Thanks, Feamane
  20. Hi all, Since BFG support has been less than helpful, maybe somebody here can tell me what I'm doing wrong (or not doing right). I've read everything in this thread and nothing I tried has worked so far. I have both a BFG 7800 GS OC 256MB AGP and an ASUS 7600GS 256M AGP video cards in the hopes of using them in my Win98SE boxes. But so far I've tried them with five different motherboards and with fresh installs (format C: and install OS off of CD) of Win98SE (and one with WinME) and I can't get them to work. I've tried the following, all fresh installs (so I've tried at least 48 fresh installs with no success), and I always get the same results: ASRock 4CoreDual-SATA2 R2.0 (VIA PT880 Pro/Ultra) 512MB Samsung SyncMaster 225BW (with drivers not installed) Each time a fresh install of Win98SE (with MaxPhysPage and MaxFileCache settings for 512MB RAM) VIA Version - 5.22A (tried installing before the Forceware, and tried installing both before AND after the Forceware) Forceware - 82.16(BFG) DirectX - not installed Asus K8V-X SE (VIA K8T800) 512MB NEC MultiSync LCD2080UX (with drivers not installed) Each time a fresh install of Win98SE (with MaxPhysPage and MaxFileCache settings for 512MB RAM) VIA Version - 4.56v, and 5.10A (tried installing before the Forceware, and tried installing both before AND after the Forceware) Forceware - 82.16(BFG), 82.69(MDGx) DirectX - not installed ASRock 775V88 (VIA PT880) 512MB Samsung SyncMaster 225BW (with drivers both installed and not) Each time a fresh install of Win98SE (both with MaxPhysPage and MaxFileCache settings for 512MB RAM and without) VIA Version - 4.53v, 4.56v, 5.07A, and 5.13A Forceware - 82.16(BFG), 82.69(MDGx), 82.69(ZakMcKracken), 81.98(modded for GeForce 7x cards) DirectX - 9.0c (sometimes installed before the Forceware, and sometimes after) ASRock K8S8X (SiS 755) 512MB NEC MultiSync LCD2080UX (with drivers both installed and not) Each time a fresh install of Win98SE (both with MaxPhysPage and MaxFileCache settings for 512MB RAM and without) SiS AGP(GART) Driver v1.09f, v1.17, v1.17e, v1.19a, and v1.21 Forceware - 82.16(BFG), 82.69(MDGx), 82.69(ZakMcKracken), 81.98(modded for GeForce 7x cards) DirectX - 9.0c (sometimes installed before the Forceware, and sometimes after) EPoX 8KRAI PRO (VIA KT880) 512MB Optiquest Q71 (with drivers both installed and not) Each time a fresh install of Win98SE and also tried with fresh installs of WinME (both with MaxPhysPage and MaxFileCache settings for 512MB RAM and without) VIA Version - 4.53v, 4.56v, 5.07A, and 5.09A Forceware - 82.16(BFG), 82.69(MDGx), 82.69(ZakMcKracken), 81.98(modded for GeForce 7x cards) DirectX - 9.0c (sometimes installed before the Forceware, and sometimes after) No matter how I try the install I always have the same problem, after installing the Forceware and letting it reboot, the system hangs when trying to enter Windows GUI mode. You have to power cycle the system, boot into safe mode, reboot, and you are back to the default generic VGA drivers. Tried to install Forceware again a couple of times in case it would "take" if installed twice in a row but same results. At least once with each system tried to do a clean install exactly following the directions that came with the BFG card, to no avail. I've also tried installing with different BIOS settings, for example installing with AGP 1X, all safe settings, etc. One consistent thing I've noticed is that I never see the nVIDIA BIOS message on the screen before the system BIOS splash screen with either card like I always see with my 6200, 6600 and 6800 cards--is that normal for the 7600 and 7800??? Can this be made to work under Win98SE? I hope you will have some advice on what I can do to get this to work. Thanks, Feamane
×
×
  • Create New...