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Posted (edited)

For my UAXP i have manually modified my shell32.dll with high res icons, bitmaps and avi

the final size of my shell32.dll is 45 MB

and compressed is 13 MB (shell32.dl_)

will this cause any problem in my system (memory , hang, crash, incompactability, )

i am just wondering,,,

any suggestion and comment is appreciated ..

Edited:

targeted system:

256 MB DDR RAM

1.8 GHZ (intel/Celeron)

32 MB Graphic

Edited by Nepali

Posted

remove 128x128 icons from ur resources specially from shell32.dll. 128 icons are not necesssary. it will result in big file. my shell32 before was abou 35mb when uncompressed.. this is because im using the default resources from transformation pack.. but when i removed 128, 96 icons, i trimmed down my shell32 to 13mb & 3mb when compressed. i still got the look i want.

Posted

my shell32 contains icons ranging

16 to 128 (16 color to true color)

but i wonder,, where does my 128 and 96 icons are applicable..

in windows XP

is there any program that can delete 128 and 96 icons from the icon in batch of all the icons i got ?

Posted

I resolution icons will take more memory...and will slow down the system.

and also the compressed dll file will take lot of memory, because system will uncompressed it.

Pawan

nfh3ew.jpg

Posted
but i wonder,, where does my 128 and 96 icons are applicable..

in windows XP

thats my question too. creators of transfromation packs keeps on adding this big icon sizes.

Posted

Thanks a lot,,

Now i have planned to remove all the

128, 96, 72, 64 icons of shell32.dll

but manually it will take AGE,,,

is there any program which can just keep

16 24 32 48 (XP) and remove all other formats of all the selected icons in a batch...

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