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Posted (edited)
3 hours ago, 98SE said:

That's all Windows 10 (IMO) has going for it against 7.  If DX12 flops or Vista and 7 get DX12 back ports then it's game over for W10.  Vulcan would turns things around if it can gain steam for XP and 7 gaming.  Or all things considered the software companies stick to DX11.0 only giving Vista and Windows 7 more life so DX12 doesn't gain traction.  Think of all the W8 and 8.1 adopters who probably are p***ed no DX12 update so they'll definitely want DX11 gaming support to cover all the bases.  DX12 will be more of an XBOX1 feature.  I found a small list of 7 exclusive titles.

https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_support

 

Just want to add that it's going to take more than API support for Vista to stand a chance. Even with SP2 and the Platform updates, Vista is still missing a lot of kernel functions from Windows 7 that a lot of modern games are starting to use. Vulkan won't matter if you're getting kernel32.dll or user32.dll errors upon launch.

Edited by dork

Posted
On 10/14/2017 at 6:37 PM, dork said:

Just want to add that it's going to take more than API support for Vista to stand a chance. Even with SP2 and the Platform updates, Vista is still missing a lot of kernel functions from Windows 7 that a lot of modern games are starting to use. Vulkan won't matter if you're getting kernel32.dll or user32.dll errors upon launch.

I guess that depends if the software was purposely coded for Windows 7 then even DX11 software won't work in that scenario.  Any specific W7 coded software that supported DX11 come to mind?

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