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helkaluin

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Everything posted by helkaluin

  1. I've compiled the versions you listed. Here you go! https://drive.google.com/file/d/12rG5PGarnWZAiaJkDYJ-gftNzaWALrDM/view?usp=sharing Reupload with password (password is literally "password") to try to evade Google Drive's abuse scanning: https://drive.google.com/file/d/1EZQ5N_vlMs_YT5YDnepkYmB08BTOxh_N/view?usp=sharing Note that there's no such thing as "compiling for Windows 98/XP". As far as the compiler is concerned (gcc) there's only the "32 bit Windows" target. Whether it'll work under Win98/XP or not depends on the Wine code --- like I said, the key thing seems to be when the Wine devs removed xddm support.
  2. @BruninhoI recently stumbled across your thread (having stumbled on the qemu-3dfx project as well). Is your main problem about compiling Wine? Cause it's quite straight forward on Ubuntu. I don't have any games to test but if you want some specific version of Wine built for the i686-w64-mingw32 target, just leave a message. No guarantees if they'll work though since I have no idea at which release did the Wine devs removed xddm support. Or indeed if kjliew is applying some patch for Wine to work with his QEMU environment.
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