I guess, you mean this one here ...?
Aero Glass 1.5.11.1606 DEBUG extension for Win8.1+ Desktop Window Manager.
This window is intended to display debug messages. You can restart DWM process by closing this window.
DBGHELP: Symbol Search Path: .;SRV*C:\AeroGlass\symbols*http://msdl.microsoft.com/download/symbols
Loading settings (flags = 0x3) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
dwmcore.dll version 10.0.18362.1
udwm.dll version 10.0.18362.1
DBGHELP: .\uDWM.pdb - file not found
DBGHELP: .\dll\uDWM.pdb - file not found
DBGHELP: .\symbols\dll\uDWM.pdb - file not found
SYMSRV: BYINDEX: 0x1
C:\AeroGlass\symbols*http://msdl.microsoft.com/download/symbols
uDWM.pdb
43AD0497F8A315AA0D5583B2035E2A621
SYMSRV: PATH: C:\AeroGlass\symbols\uDWM.pdb\43AD0497F8A315AA0D5583B2035E2A621\uDWM.pdb
SYMSRV: RESULT: 0x00000000
DBGHELP: udwm - public symbols
C:\AeroGlass\symbols\uDWM.pdb\43AD0497F8A315AA0D5583B2035E2A621\uDWM.pdb
Symbols loaded for udwm.dll as 3
DBGHELP: .\dwmcore.pdb - file not found
DBGHELP: .\dll\dwmcore.pdb - file not found
DBGHELP: .\symbols\dll\dwmcore.pdb - file not found
SYMSRV: BYINDEX: 0x2
C:\AeroGlass\symbols*http://msdl.microsoft.com/download/symbols
dwmcore.pdb
CA18B47A64CC676CC54EA73569CA315E1
SYMSRV: PATH: C:\AeroGlass\symbols\dwmcore.pdb\CA18B47A64CC676CC54EA73569CA315E1\dwmcore.pdb
SYMSRV: RESULT: 0x00000000
DBGHELP: dwmcore - public symbols
C:\AeroGlass\symbols\dwmcore.pdb\CA18B47A64CC676CC54EA73569CA315E1\dwmcore.pdb
Symbols loaded for dwmcore.dll as 3
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Symbols loaded from patterns: 0x7FFF
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating blur buffer 1024 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating blur buffer 626 x 220 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1024 x 569 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x31A, wparam = 0, lparam = 0
Loading settings (flags = 0x4) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Delayed hook (UxTheme.dll!GetThemeStream from udwm.dll) installed
Delayed hook (UxTheme.dll!GetThemeRect from udwm.dll) installed
Delayed hook (ext-ms-win-uxtheme-themes-l1-1-0.dll!GetThemeMargins from udwm.dll) installed
Hook (USER32.dll!SystemParametersInfoW from udwm.dll) installed
Hook (GDI32.dll!ExtCreateRegion from udwm.dll) installed
Atlas resource loaded (custom: )
GetThemeStream 0,0,213
GetThemeStream 0,0,213
GetThemeStream 0,0,213
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x1A, wparam = 0, lparam = 282688551800
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x1A, wparam = 0, lparam = 282688551800
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1978 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Settings reloaded
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 512 x 346 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 759 x 826 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1018 x 826 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1668 x 826 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1668 x 835 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 835 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1936 x 835 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 1024 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 75, lparam = 282688551800
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1936 x 1061 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1080 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1938 x 1061 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32768, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32772, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32768, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x33, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x15, wparam = 0, lparam = 0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Message 0x1A, wparam = 47, lparam = 0
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Settings reloaded
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1936 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32772, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1936 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x33, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x33, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1920 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x15, wparam = 0, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 0, lparam = 282688551736
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 47, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1920 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x33, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x15, wparam = 0, lparam = 0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 47, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1920 x 764 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 768 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 764 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1978 x 940 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Message 0x1A, wparam = 47, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 512 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 47, lparam = 0
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1936 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x33, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Message 0x1A, wparam = 47, lparam = 0
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Settings reloaded
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1536 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1920 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 762 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1936 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1938 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x1A, wparam = 93, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 1938 x 894 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1938 x 1064 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1080 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x33, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x1A, wparam = 47, lparam = 0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Message 0x33, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x320, wparam = 3816393632, lparam = 1
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating blur buffer 512 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1936 x 771 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1978 x 940 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1366 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x320, wparam = 3816393632, lparam = 1
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Deallocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Message 0x15, wparam = 0, lparam = 0
Deallocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Deallocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x2B1, wparam = 7, lparam = 1
Message 0x218, wparam = 4, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x1E, wparam = 0, lparam = 0
Message 0x218, wparam = 7, lparam = 0
Message 0x218, wparam = 18, lparam = 0
Message 0x2B1, wparam = 8, lparam = 1
Allocating class CBlurEffect for struct ID2D1DeviceContext 0x000001E0FA516AE0
Message 0x1A, wparam = 47, lparam = 0
Allocating blur buffer 1024 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Loading settings (flags = 0x2) from HKEY 0x0000000000000B28 for session #1
Allocating class CMaterialTexture for struct ID2D1DeviceContext 0x000001E0FA516AE0
Settings reloaded
Allocating blur buffer 1920 x 512 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Message 0x15, wparam = 0, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating class CGlassSafetyZoneLayer for struct ID2D1DeviceContext 0x000001E0FA516AE0
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 768 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 768 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 1920 x 18 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32772, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32772, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 1920 x 768 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Allocating glass safety zone 18 x 1080 (D2D 0x000001E0FA516AE0)
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 32768, lparam = 282688551792
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Message 0x219, wparam = 7, lparam = 0
Allocating blur buffer 584 x 211 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1024 x 610 [pixelFormat: 87, 1] (D2D 0x000001E0FA516AE0)
Allocating blur buffer 1920 x 1024 [pixelFormat: 87, 3] (D2D 0x000001E0FA516AE0)
Minidump.txt