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rilley

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  1. i`ll post right here, so i use this module 7zsd_all.sfx and if you upx it and you make some sfx files, and you wanna change the icon or something with the "reshack" it change but if you wanna build an sfx if you open the builded sfx, it crush, like "don`t send".. but if you build an sfx and if you wanna change something, i use in the cmd 'upx -d' for decompressing the module, and then i change the icon, and then i compres it back with the upx, and in this method works property, another think i have been seen is, you have the builded sfx and if you open the builded sfx in res hacker, to change the icon, or even to do nothing an then save it, an then open it, it give`s an "dont` send"
  2. @Oleg_Sch and in the future you will improve this option,? and make more stabile like, when you was make the sfx to have the priority to change the icon,( i try in the actual vers and if you change the icon from the sfx will crash out)..
  3. Hy, i`m new here, and i got an problem, i`m doing an sfx and i got some problems with the overwrite method .. it` not working even if i try to put OverwriteMode="1" or another value it stil not working when i open the sfx archive it work but every time if i try to open i need to wait before is decompresend and then opened.. in winrar sfx if i put "do not overwrite existent files" it work i don`t need to wait but with 7z sfx.. no .. how can i make this work? my config is ;!@Install@!UTF-8! OverwriteMode="1" InstallPath="c:\\test" GUIFlags="8" ExtractTitle="Program name" ExecuteFile="nowait:program.exe" ;!@InstallEnd@! and i use this 7zip module modified..
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