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Any way to 'flush' GDI?


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I'm developing a program and I've noticed it has some GDI memory leaks. Unfortunately, at times if I've miscoded something these leaks can eat up all available graphic memory in seconds, forcing me to reboot. Is there some way to 'flush' GDI, that is, get rid of all the unused handles and such the program creates so I don't have to reboot all the time?


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