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vladek

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  1. Hi, well..i will not explain the hole thing but, this code its for replacing memory addresses for a game called GunZ (NA version). I Could compile it, but when in Inject the DLL in the game, i press ALT + A (As in the code), and it should appear a message "Hi Version", but it doesnt ... Take a look at the code : mongo001.cpp // mongo001.cpp: define las rutinas de inicialización del archivo DLL. // #include "mongo001.h" #include "stdafx.h" #include <windows.h> #include <iostream> #include <fstream> #include <string> #include "func.h" /* GetTwoKeys */ #define GetTwoKeys(keyone,keytwo) if(GetAsyncKeyState(keyone) &0x8000 && GetAsyncKeyState(keytwo) &0x8000) /* Log */ #define Log( name , addr ) fprintf(xLog, name " : %.8X\n", addr ); /* Popad Version */ #define MongoVersion 0.1 float TelePos[3] = {0.000000}; bool bQuest = false; void Echo(const char *szMsg, ...){ //AGREGADA _asm{ mov eax,ZChatOutput PUSH 0xFFFFFFFF PUSH 0 PUSH 2 PUSH szMsg call eax add esp,16 }} void Main() { while(true) { /* Info */ /* Working */ GetTwoKeys(0x12, 'A'){ Echo("Hi version!"); //AGREGADA Sleep(500); } } } func.h #define ZChatOutput 0x0042ABC0; Please tell me in what i am wrong ... Thank you very much
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