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TheRealMethusela

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Posts posted by TheRealMethusela

  1. I'm currently in the process of making Language Packs for my Ocarina of Time 2D game, if you would like to translate it to a certain language, please send an email to dbarras@gmail.com for the language pack template.

    German, French, Spanish, Dutch, Italian, Hebrew, Japanese, Latin, Klingon, L337, all languages accepted.

    example from english.lpf:

    <?xml version="1.0" encoding="utf-8" ?>
    <language_pack>
    <language id="English"/>
    <game id="Ocarina of Time 2D" version="1.0"/>
    <title>The Legend of Zelda</title>
    <subtitle>Ocarina of Time 2D</subtitle>
    <quote id="1">
     You borrowed a <red>Pocket Egg!</red><br/>
     A Pocket Cucco will hatch from<br/>
     it overnight. Be sure to give it<br/>
     back when you are done with it.
    </quote> ...

  2. HOLY CRAP me want!!!! Looks great any ETA??

    Thank you... ETA for Demo 1 (all of young Link's exploits) is uncertain.

    I can't wait... Any release date yet ?

    Not yet.

    WOW!!!!

    I've always been a huge LOZ fan, and this looks AWESOME!!! Any word on a release date?

    --Chad

    Thank you... I will periodically (every Friday) be updating the website, if there is a new release available, I will post it there, as well as make a post here.

    I'm also making an Official Player's guide

    firstpage.jpg

    And I hope to port this to the GBA

    advancecover.jpg

    I'll fish up more screenshots, demos, etc. as time progresses...

    fishinganim.gif

  3. Wow that is super awesome! Looks just like Link to the Past.

    This is just the excuse I need to justify beating the game again. Great Work! 

    Gotta show this to some people I know.

    I'm glad you like it, and as for your avatar I think Data is one of the best characters in Star Trek TNG (besides Q of course)

    Very good, waiting for full version

    Hope it lives up to your expectations.

    This is amazing! How much work/time do you put into this thing?!
    Thank you, I work on it in my spare time, I've been working on it since May 2003. I have most of the items, weapons, etc made. I am now coding it in C#.net with DirectX 9 SDK.
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