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Changing resources in 16 bits files


eidenk

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No problems. I have adopted your winfile as well.

You've done marvels within the 16 color limitation of bitmaps btw.

I could upload another one if you want in which the bitmaps are converted to 256 colors in case you'd want to further enhance them.

Sure, that would be great, thanks a lot for doing this.

Sounds great to have 256 colors bitmaps in FM, I have not thought it possible until now. ;)

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  • 3 months later...

I tried replacing icons in 16 bits NE files (*.exe and *.cpl) with VC++ 6 and it works fine as long as you use 256 colors icons. Plus it's nice and easy to do. :)

However, it only has option to add monochrome, 16 and 256 colors...

You can trick the program by importing an already existing 16bits icon but there is no way to add 32bits icons without breaking the file (it ends with faulty mixed 16bits/16 colors formats).

My problem is I'd like to mod sysdm.cpl but Borland Resource Workshop crashes when I open any version of it. :(

Any ideas?

Edit: yeah, I'm using RP Lite, that's why I'd like alphablended icons. An I'd rather mod the *.cpl rather than change the Control panel icons from registry.

Edited by glocK_94
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