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[How-to] MicrowinX Project


gdogg
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The 22MB is just the very minimal. When I add in DirectX and networking support, as well as frequently used game files, then the size will skyrocket. You still have a chance, gdogg! The community needs you :).

And the reason why I chose to do this; I'm getting a new computer for Christmas and I want to ensure I get the best bang for the bucks :D.

Edited by Aegis
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ok, I just not doing well right now.

anyway, thanks for the nice comments.

just dont know when I'll be releasing beta 2.5 its done, but has bugs im trying to get rid of, but just havn't seemed to have the time.

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but is there still an accurate prediction in hours and minutes?

i guess there would be a nice difference in battery-life when comparing normal-windows with microwinx ...

@vampiriq

I already tested foxit:

Foxit:

comdlg32.dll, comctl32.dll, winspool.drv, oledlg.dll, olepro32.dll

works

Edited by vci
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inet access yes, 2nd partition yes, if you want 57MB, if not, you can use a method to be released in beta 2.5

which will allow it to work on a single partition, with a few extra MB's

this method, which many will enjoy, is thanks to digitalfrost , he has been a great help, and I wish I could of kept up with the project, like I was.

Edited by gdogg
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and I wish I could of kept of with the project, like I was.

I don't understand what you mean here?

well at first I was making what is now microwinX for myself

spend about 2-3 month on perfecting it for me.

then I thought it would be cool for others to get to use it.

there has been 3 betas so far, 1 1.5 and 2.

2.5 will be far better, 2 is good enought too.

but its no where near where I wanted to be by this time. I hope to get back on track on with this project, once I am on a new computer, after all the things in life I have going on right now.

personally I think beta 2.5 , around jan-feb

with beta 3 (public) shortly after, like march.

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