Jump to content
MSFN is made available via donations, subscriptions and advertising revenue. The use of ad-blocking software hurts the site. Please disable ad-blocking software or set an exception for MSFN. ×

StartIsBack + WindowBlinds = Very Glitchy taskbar and startmenu


Recommended Posts

Hi, I use WindowBlinds to skin my window borders but it seems to break with startisback. Applying a windowblinds theme will make all startisback elements glitch, the taskbar is all glitchy, windowblinds skins the taskbar and it seems like they conflict, but the start menu is just text and some very glitchy black boxes where the menu textures are supposed to be, the jump lists on the taskbar are black box where the text is supposed to be. I am wondering if this can be resolved, as I love windows 7 look and I don't want to buy start10 from same developer as I like startisback more. Any way to stop the glitches or disable one of the programs from skinning the taskbar. No process is there for startisback so I can't exclude it in windowblinds. I posted on windowblinds forum but decided to post here too if anyone can help.

Edited by isaacloveswin7
Link to post
Share on other sites
  • 1 month later...

Yeah, I remember giving WindowBlinds a try with StartIsBack relatively recently. Far as I can tell there's nothing you can really do unless one side or the other patches support for the other. My recommendation is to go with another Stardock application, Curtains, which is similar in concept to WindowBlinds but way more configurable and compatible with things. I'm using it and it works perfectly with StartIsBack.

Your best bet if your set on using WindowBlinds is to use it with their start menu replacement software, Start10. You could also try your luck with Open Shell, but iirc that had the same issues with WindowBlinds as StartIsBack.

 

Naturally it'd be nice for support between the two to be added. However, for now, my advice is to seek out a different combination of software, as these two applications just plain aren't going to work with one another in their current iterations.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...