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greenhillmaniac

Windows 8.1 Tweaks and DirectDraw

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Hello people from MSFN. I'm relatively new here, but I am enjoying all the knowledge the flows through here.

Now, here's the thing. I plan on installing Windows 8.1, seeing that Windows 10 doesn't offer any advantage to me, in comparision to the former OS, and I want to tweak 8.1 to have as very little Metro bul***** as possible, aswell as keep the Services running in the background to a minimum. Any advice to create a clean Windows 8.1 system?

 

Also, I have another problem with Windows 8.1.

I'm a gamer , and I usually play old games, like Kega Fusion, Winquake, Doom on Dosbox, amongst others, and one thing that I noticed about 8.1, is that DirectDraw compatibility is broken, in the sense that games in fullscreen only run at about 33FPS, and some objects don't display correctly, like the last boss from Episode 1 in Quake. I found the following tweaks, but I'm not sure if they will fix the issues:

Windows Registry Editor Version 5.00[HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers]"C:\\Program Files (x86)\\YourGame\\GameExecutable.exe"="$ DWM8And16BitMitigation Layer_ForceDirectDrawEmulation"[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\DirectDraw\Compatibility\<NameOfGame>]"Flags"=hex:00,08,00,00"ID"=hex:00,00,00,00 ;replace ID with game ID on [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\DirectDraw\Compatibility\MostRecentApplication]"Name"="game.exe"

Funny enough, Windows 10 doesn't have these issues, and runs Quake in Software Mode just fine, at 60FPS. So do you think these Registry Tweaks will solve my issue? Any other ones that I need to be aware of?

 

EDIT: Corrected an error, as noted by jaclaz :angel

Edited by greenhillmaniac

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Hello people from MSDN. I'm relatively new here, but I am enjoying all the knowledge the flows through here.

You sure you are on the right place :unsure:, this is MSFN :whistle:, MSDN is here:

https://msdn.microsoft.com/

 

;)

 

jaclaz

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Hello people from MSDN. I'm relatively new here, but I am enjoying all the knowledge the flows through here.

You sure you are on the right place :unsure:, this is MSFN :whistle:, MSDN is here:

https://msdn.microsoft.com/

 

;)

 

jaclaz

 

Ups, first post in the forum and I screw up like that :crazy:

Edited by greenhillmaniac

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Ups, first post in the forum and I screw up like that :crazy:

 

Font be adraif, a typo can happen to everyone, BTW Welcome :).

 

jaclaz

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I used DOSBox, and I had to set the frameskip higher to stop the jittery sound and video on games like DukeNukem3D (I like the oldies).  Are you saying that this works for sure to remedy that issue?  I set my output renderer to "surface" I think.

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